quakeforge/libs/models
Bill Currie 7d14013041 fix many, many bugs in the alias skin loading, transforming and rendering
code. This fixes blather's `melted models' (sw), the nq alt player model
skins (gl), the arbitrary limits on skins and skin groups in gl, and the
incorrect timing of group skins (animated) in gl.
2001-11-21 08:14:05 +00:00
..
alias fix many, many bugs in the alias skin loading, transforming and rendering 2001-11-21 08:14:05 +00:00
brush don't bother with fullbright skins for models that are allways fullbright and 2001-11-20 08:45:26 +00:00
sprite this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00
.gitignore model loading code merge. dragged in smoe merges and cleanups of d_iface.h, 2001-05-10 06:01:11 +00:00
clip_hull.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
gl_model_fullbright.c - audit malloc usage. now everything checks the return value :) 2001-10-24 22:50:06 +00:00
Makefile.am this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00
model.c precalculate smoe model specific info (wether the whole model is fullbright, 2001-11-20 08:02:35 +00:00