mirror of
https://git.code.sf.net/p/quake/quakeforge
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3c8f02c655
Canvases provide layered rendering as for each canvas all components are rendered in turn.
32 lines
889 B
Text
32 lines
889 B
Text
noinst_LTLIBRARIES += libs/client/libQFclient.la
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libs_client_libQFclient_la_LDFLAGS= @STATIC@
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libs_client_libQFclient_la_LIBADD= \
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libs/ui/libQFgui.la \
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libs/gamecode/libQFgamecode.la \
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libs/util/libQFutil.la
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libs_client_libQFclient_la_SOURCES= \
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libs/client/cl_chase.c \
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libs/client/cl_effects.c \
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libs/client/cl_entities.c \
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libs/client/cl_input.c \
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libs/client/cl_light.c \
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libs/client/cl_particles.c \
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libs/client/cl_screen.c \
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libs/client/cl_temp_entities.c \
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libs/client/cl_view.c \
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libs/client/cl_world.c \
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libs/client/hud.c \
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libs/client/locs.c \
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libs/client/old_keys.c \
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libs/client/sbar.c
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default_input_src = libs/client/default_input.plist
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default_input_gen = libs/client/default_input.plc
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libs/client/cl_input.lo: libs/client/cl_input.c $(default_input_gen)
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EXTRA_DIST += \
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libs/client/default_input.plist
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CLEANFILES += \
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libs/client/*.plc
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