quakeforge/libs/client/Makemodule.am
Bill Currie 3c8f02c655 [client] Switch to using canvases for screen and hud
Canvases provide layered rendering as for each canvas all components are
rendered in turn.
2023-01-21 03:43:18 +09:00

32 lines
889 B
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noinst_LTLIBRARIES += libs/client/libQFclient.la
libs_client_libQFclient_la_LDFLAGS= @STATIC@
libs_client_libQFclient_la_LIBADD= \
libs/ui/libQFgui.la \
libs/gamecode/libQFgamecode.la \
libs/util/libQFutil.la
libs_client_libQFclient_la_SOURCES= \
libs/client/cl_chase.c \
libs/client/cl_effects.c \
libs/client/cl_entities.c \
libs/client/cl_input.c \
libs/client/cl_light.c \
libs/client/cl_particles.c \
libs/client/cl_screen.c \
libs/client/cl_temp_entities.c \
libs/client/cl_view.c \
libs/client/cl_world.c \
libs/client/hud.c \
libs/client/locs.c \
libs/client/old_keys.c \
libs/client/sbar.c
default_input_src = libs/client/default_input.plist
default_input_gen = libs/client/default_input.plc
libs/client/cl_input.lo: libs/client/cl_input.c $(default_input_gen)
EXTRA_DIST += \
libs/client/default_input.plist
CLEANFILES += \
libs/client/*.plc