quakeforge/libs/console
Bill Currie 4518e6af91 First stab at implementing autorelease.
It's probably nowhere near right, but probably ok for now (I need to study
the GNUStep code). I'm unhappy with the menu code hook, but it will have
to do for now.
2010-11-24 17:01:18 +09:00
..
Makefile.am hopefully, correct plugin linking options 2010-08-21 13:01:35 +09:00
bi_inputline.c fix messed up build order by putting bi_inputline.c where it really belongs 2007-05-07 13:02:35 +00:00
buffer.c the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
client.c Nuke MAX_OSPATH and clean up the mess. 2010-08-25 13:31:08 +09:00
complete.c cleanup Con_BasicCompleteCommandLine a tiny bit 2010-01-13 06:46:54 +00:00
console.c win32 fixes and vc2008 build files from phrosty 2010-03-12 10:51:07 +00:00
filelist.c various cleanups (ow, my eyes hurt) 2007-04-07 05:06:42 +00:00
inputline.c that /looked/ wrong :/ 2007-04-07 05:36:06 +00:00
list.c nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
menu.c First stab at implementing autorelease. 2010-11-24 17:01:18 +09:00
pr_keys.c various cleanups (ow, my eyes hurt) 2007-04-07 05:06:42 +00:00
server.c a bit of ncurses related cleanup 2010-01-13 06:52:42 +00:00
view.c set the new view's coordinates based on it being a root view. 2007-04-08 08:47:47 +00:00