quakeforge/include/QF
Bill Currie 7c1aff6736 [vulkan] Begin work on a new render pass system
While the old system did get things going, it felt clunky to set up,
especially when it came to variations on render passes (eg, flat vs
cube-mapped). Also, much of it felt inside-out, especially the
separation of pipelines and render passes: having to specify the render
pass and subpass in the pipeline spec made the spec feel overly coupled
to the render pass setup. While this is the case in Vulkan, it is not
reflected properly in the pipeline spec. The new system will adjust the
render pass and subpass parameters of the pipeline spec as needed,
making the pipeline specs more reusable, and hopefully less error prone
as the pipelines are directly referenced by the subpasses that use them.

In addition, subpass dependencies should be much easier to set up as
only the dependent subpass specifies the dependency and the subpass
source dependency is mentioned by name. Frame buffer attachments also
get a similar treatment.

The new spec "format" isn't quite finalized (needs to meet the enemy
known as parsing) but it feels like a good starting place.
2023-02-14 13:39:07 +09:00
..
classes Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
ecs [ecs] Add support for subpools 2022-12-18 21:11:21 +09:00
GL [renderer] Add fitted pic rendering 2023-01-17 11:33:47 +09:00
GLSL [renderer] Add fitted pic rendering 2023-01-17 11:33:47 +09:00
input [input] Clear button inputs when IN_ClearStates called 2022-05-19 16:47:47 +09:00
math [math] Add some bit-op functions 2022-01-23 13:47:14 +09:00
plugin [console] Switch to using a canvas for the console 2023-01-22 03:45:50 +09:00
progs Merge branch 'master' into wip-rua_scene 2022-05-01 14:46:47 +09:00
scene [scene] Remove scene_resources_t struct 2023-01-20 15:53:51 +09:00
simd [simd] Remove some intrinsics uses 2022-05-20 11:09:15 +09:00
ui [ui] Add a lateupdate component to canvas 2023-01-22 03:43:58 +09:00
Vulkan [vulkan] Begin work on a new render pass system 2023-02-14 13:39:07 +09:00
alloc.h Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00
bspfile.h [bsp] Correct documentation about texture frame rate 2022-05-26 22:25:18 +09:00
cbuf.h Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00
cdaudio.h Merge branch 'master' into vulkan 2020-03-20 13:04:41 +09:00
cexpr.h Abandon support for clang 2022-10-16 18:02:25 +09:00
checksum.h Make header protection consistent 2020-02-24 12:21:20 +09:00
clip_hull.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
cmd.h [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cmem.h [util] Use mmap/munmap for cmem internal alloc/free 2021-07-12 16:33:47 +09:00
console.h [console] Separate loading and initialization 2023-01-20 13:27:17 +09:00
crc.h Make header protection consistent 2020-02-24 12:21:20 +09:00
csqc.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
cvar.h [cvar] Remove the cvar lists 2022-04-25 00:26:45 +09:00
darray.h [util] Clean up nested macro temp var names a little 2022-03-31 14:44:51 +09:00
draw.h [renderer] Add fitted pic rendering 2023-01-17 11:33:47 +09:00
dstring.h [build] Autoconfiscate printf format attribute 2021-03-27 19:52:59 +09:00
ecs.h [ecs] Support sorting subpools 2023-01-16 11:32:12 +09:00
fbsearch.h [util] Add functions for binary heaps 2021-08-02 12:44:08 +09:00
gib.h [gib] Fix an struct forward declaration 2023-01-21 02:30:26 +09:00
hash.h [hash] Use uintptr_t for all hashes 2022-05-12 18:52:36 +09:00
heapsort.h [util] Support custom swap function for heapsort 2022-10-31 10:52:03 +09:00
idparse.h Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00
image.h [image] Make WritePNG take settings from tex_t 2022-04-01 01:01:53 +09:00
info.h Make header protection consistent 2020-02-24 12:21:20 +09:00
input.h [input] Fix some doxygen breakage 2022-05-19 13:26:45 +09:00
iqm.h [vulkan] Get IQM rendering working 2022-05-07 10:14:22 +09:00
joystick.h [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
keys.h [dox] Fix up some doxygen issues 2022-04-13 14:17:58 +09:00
link.h Make header protection consistent 2020-02-24 12:21:20 +09:00
listener.h [util] Add a listener object 2021-11-25 13:36:02 +09:00
llist.h Make header protection consistent 2020-02-24 12:21:20 +09:00
Makemodule.am [ui] Add a canvas system 2022-12-20 19:45:48 +09:00
mathlib.h [model] Move plane info into mnode_t, and visframe out 2022-05-22 12:41:23 +09:00
mdfour.h Clean up after removal of uint32.h 2020-02-29 16:11:07 +09:00
mersenne.h [util] Add mtwist float random number functions 2021-12-24 06:45:13 +09:00
model.h [scene] Make entity_t just an entity id for ECS 2022-10-23 22:24:36 +09:00
modelgen.h Make header protection consistent 2020-02-24 12:21:20 +09:00
msg.h [util] Add message short and long poke functions 2021-04-04 15:56:14 +09:00
object.h Make header protection consistent 2020-02-24 12:21:20 +09:00
pak.h Make header protection consistent 2020-02-24 12:21:20 +09:00
pakfile.h Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00
pcx.h Merge branch 'master' into win-merge 2021-03-25 22:42:16 +09:00
plist.h [plist] Fix a typo in a comment 2023-02-14 12:45:04 +09:00
plugin.h Clean up some FIXMEs and XXXs 2022-10-15 14:40:29 +09:00
png.h [image] Make WritePNG take settings from tex_t 2022-04-01 01:01:53 +09:00
pqueue.h [util] Clean up nested macro temp var names a little 2022-03-31 14:44:51 +09:00
progs.h [gamecode] Expose value_string as PR_Debug_ValueString 2022-09-15 00:30:21 +09:00
pvsfile.h [qfvis] Write out the fat-pvs file 2021-07-27 20:04:19 +09:00
qargs.h [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
qdefs.h Make header protection consistent 2020-02-24 12:21:20 +09:00
qendian.h Make header protection consistent 2020-02-24 12:21:20 +09:00
qtypes.h [renderer] Move driver specific texture chain defs 2021-07-21 16:36:51 +09:00
quakefs.h Fix some doxygen issues 2022-09-22 09:35:57 +09:00
quakeio.h [build] Autoconfiscate printf format attribute 2021-03-27 19:52:59 +09:00
render.h [sw] Take advantage of the ECS for edge rendering 2022-10-25 19:36:09 +09:00
riff.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
ringbuffer.h [util] Add atomic ring buffer and automated tests 2022-09-22 09:35:57 +09:00
ruamoko.h [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
screen.h [renderer] Make the core of SCR_UpdateScreen dynamic 2023-01-19 11:10:48 +09:00
script.h Make script much friendlier to use 2020-02-26 09:39:03 +09:00
segtext.h More doxygen tweaks 2022-05-19 13:26:45 +09:00
set.h [set] Add a macro to initialize with a static array 2022-06-04 12:06:34 +09:00
sizebuf.h [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
skin.h Make header protection consistent 2020-02-24 12:21:20 +09:00
sound.h [scene] Make entity_t just an entity id for ECS 2022-10-23 22:24:36 +09:00
spritegn.h Make header protection consistent 2020-02-24 12:21:20 +09:00
sys.h Fix a pile of warnings for gcc 12 2022-07-31 17:13:26 +09:00
sys_developer.h [sys] Add some developer flags for cache/hunk/zone 2022-06-03 12:04:27 +09:00
teamplay.h [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
tga.h [image] Set texture type for no-load tga images 2022-05-04 13:50:55 +09:00
va.h [util] Make va return const char * 2021-03-29 17:24:30 +09:00
ver_check.h Make header protection consistent 2020-02-24 12:21:20 +09:00
vid.h [vid] Add a function to set the palette and colormap 2022-11-14 19:39:55 +09:00
wad.h Make header protection consistent 2020-02-24 12:21:20 +09:00
wadfile.h Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00
winding.h Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00
zone.h [zone] Add functions to get and set the tag 2022-06-06 12:39:54 +09:00