quakeforge/libs
Bill Currie 7c07118541 [mathlib] Clean up AngleVectors comment
I finally spent the time to work out what it was trying to say. Still
not sure it's clear, but what is clear is that there was probably some
disagreement at Id about the orientation of the world.
2022-03-01 14:52:45 +09:00
..
audio [sound] Correct "default" listener origin 2022-03-01 01:02:11 +09:00
client [client] Fix the chase cameras 2022-03-01 14:44:53 +09:00
console [gamecode] Pass gcc's purity test again 2022-02-14 19:30:50 +09:00
gamecode Fix some distcheck issues 2022-03-01 10:12:50 +09:00
gib [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
image Do an audit of hunk mark usage 2021-07-29 11:43:27 +09:00
input [input] Get single axis info for unbound devices 2021-12-24 06:45:13 +09:00
models [math] Clean up vector component operations 2022-01-02 01:15:17 +09:00
net [gamecode] Use unsigned for entity values 2022-01-16 22:15:18 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [ruamoko] Wrap the transform fuctions 2022-02-15 00:06:39 +09:00
scene [scene] Add a camera object 2022-02-25 10:41:50 +09:00
ui [ui] Add two view manipulation functions 2021-07-10 17:57:59 +09:00
util [mathlib] Clean up AngleVectors comment 2022-03-01 14:52:45 +09:00
video [renderer] Pass in a camera transform 2022-02-28 16:59:38 +09:00
Makemodule.am [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00