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https://git.code.sf.net/p/quake/quakeforge
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7ba7130f42
The sky texture is normally 256x128, with each 128 wide side being the two layers of the sky. |
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.. | ||
alias | ||
brush | ||
sprite | ||
test | ||
clip_hull.c | ||
gl_model_fullbright.c | ||
Makefile.am | ||
model.c | ||
null_model.c | ||
portal.c | ||
trace.c | ||
winding.c |