mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-30 16:10:53 +00:00
e9ad7b748b
This replaces *_NewMap with *_NewScene and adds SCR_NewScene to handle loading a new map (for quake) in the renderer, and will eventually be how any new scene is loaded.
193 lines
4.4 KiB
C
193 lines
4.4 KiB
C
/*
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cl_screen.c
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master for refresh, status bar, console, chat, notify, etc
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include <time.h>
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#include "QF/console.h"
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#include "QF/cvar.h"
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#include "QF/draw.h"
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#include "QF/image.h"
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#include "QF/pcx.h"
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#include "QF/screen.h"
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#include "QF/plugin/vid_render.h"
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#include "QF/scene/scene.h"
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#include "QF/scene/transform.h"
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#include "QF/ui/view.h"
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#include "sbar.h"
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#include "client/world.h"
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#include "nq/include/client.h"
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static view_t *net_view;
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static view_t *timegraph_view;
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static view_t *zgraph_view;
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static view_t *loading_view;
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static void
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draw_pic (view_t *view)
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{
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r_funcs->Draw_Pic (view->xabs, view->yabs, view->data);
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}
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static void
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draw_cachepic (view_t *view)
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{
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qpic_t *pic = r_funcs->Draw_CachePic (view->data, 1);
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r_funcs->Draw_Pic (view->xabs, view->yabs, pic);
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}
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static void
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SCR_CShift (void)
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{
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mleaf_t *leaf;
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int contents = CONTENTS_EMPTY;
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if (cls.state == ca_active && cl_world.scene->worldmodel) {
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vec4f_t origin;
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origin = Transform_GetWorldPosition (cl.viewstate.camera_transform);
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leaf = Mod_PointInLeaf ((vec_t*)&origin, cl_world.scene->worldmodel);//FIXME
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contents = leaf->contents;
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}
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V_SetContentsColor (&cl.viewstate, contents);
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r_funcs->Draw_BlendScreen (cl.viewstate.cshift_color);
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}
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static void
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scr_draw_views (void)
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{
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net_view->visible = (!cls.demoplayback
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&& realtime - cl.last_servermessage >= 0.3);
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loading_view->visible = cl.loading;
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timegraph_view->visible = r_timegraph;
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zgraph_view->visible = r_zgraph;
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view_draw (r_data->vid->conview);
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}
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static SCR_Func scr_funcs_normal[] = {
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0, //Draw_Crosshair,
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SCR_DrawRam,
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SCR_DrawTurtle,
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SCR_DrawPause,
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Sbar_Draw,
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SCR_CShift,
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Sbar_DrawCenterPrint,
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scr_draw_views,
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Con_DrawConsole,
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0
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};
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static SCR_Func scr_funcs_intermission[] = {
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Sbar_IntermissionOverlay,
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Con_DrawConsole,
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0
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};
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static SCR_Func scr_funcs_finale[] = {
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Sbar_FinaleOverlay,
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Con_DrawConsole,
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0,
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};
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static SCR_Func *scr_funcs[] = {
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scr_funcs_normal,
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scr_funcs_intermission,
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scr_funcs_finale,
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};
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void
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CL_UpdateScreen (double realtime)
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{
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unsigned index = cl.intermission;
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if (index >= sizeof (scr_funcs) / sizeof (scr_funcs[0]))
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index = 0;
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if (!net_view) {
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qpic_t *pic = r_funcs->Draw_PicFromWad ("net");
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net_view = view_new (64, 0, pic->width, pic->height, grav_northwest);
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net_view->draw = draw_pic;
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net_view->data = pic;
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net_view->visible = 0;
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view_add (r_data->scr_view, net_view);
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}
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if (!timegraph_view) {
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view_t *parent = r_data->scr_view;
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timegraph_view = view_new (0, 0, parent->xlen, 100, grav_southwest);
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timegraph_view->draw = R_TimeGraph;
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timegraph_view->visible = 0;
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view_add (parent, timegraph_view);
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}
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if (!zgraph_view) {
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view_t *parent = r_data->scr_view;
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zgraph_view = view_new (0, 0, parent->xlen, 100, grav_southwest);
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zgraph_view->draw = R_ZGraph;
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zgraph_view->visible = 0;
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view_add (parent, zgraph_view);
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}
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if (!loading_view) {
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const char *name = "gfx/loading.lmp";
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qpic_t *pic = r_funcs->Draw_CachePic (name, 1);
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loading_view = view_new (0, -24, pic->width, pic->height, grav_center);
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loading_view->draw = draw_cachepic;
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loading_view->data = (void *) name;
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loading_view->visible = 0;
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view_add (r_data->vid->conview, loading_view);
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}
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//FIXME not every time
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if (cls.state == ca_active) {
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if (cl.watervis)
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r_data->min_wateralpha = 0.0;
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else
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r_data->min_wateralpha = 1.0;
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}
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scr_funcs_normal[0] = r_funcs->Draw_Crosshair;
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cl.viewstate.intermission = cl.intermission != 0;
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V_PrepBlend (&cl.viewstate);
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V_RenderView (&cl.viewstate);
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SCR_UpdateScreen (cl.viewstate.camera_transform,
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realtime, scr_funcs[index]);
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}
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