mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-01-31 13:10:34 +00:00
aac4c6ef7a
Now each (high level) render pass can have its own frame buffer. The current goal is to get the final output render pass to just transfer the composed output to the swap chain image, potentially with scaling (my laptop might be able to cope).
125 lines
3.6 KiB
C
125 lines
3.6 KiB
C
#ifndef __vid_vulkan_h
|
|
#define __vid_vulkan_h
|
|
|
|
#ifndef VK_NO_PROTOTYPES
|
|
#define VK_NO_PROTOTYPES
|
|
#endif
|
|
#include <vulkan/vulkan.h>
|
|
|
|
#include "QF/darray.h"
|
|
#include "QF/simd/types.h"
|
|
|
|
//FIXME name
|
|
typedef struct qfv_output_s {
|
|
VkExtent2D extent;
|
|
VkImageView view;
|
|
VkFormat format;
|
|
VkImageView *view_list; // per frame
|
|
} qfv_output_t;
|
|
|
|
typedef struct vulkan_frame_s {
|
|
VkFence fence;
|
|
VkSemaphore imageAvailableSemaphore;
|
|
VkSemaphore renderDoneSemaphore;
|
|
VkCommandBuffer cmdBuffer;
|
|
} vulkan_frame_t;
|
|
|
|
typedef struct vulkan_frameset_s
|
|
DARRAY_TYPE (vulkan_frame_t) vulkan_frameset_t;
|
|
|
|
typedef struct qfv_renderpassset_s
|
|
DARRAY_TYPE (struct qfv_renderpass_s *) qfv_renderpassset_t;
|
|
|
|
typedef struct vulkan_ctx_s {
|
|
void (*load_vulkan) (struct vulkan_ctx_s *ctx);
|
|
void (*unload_vulkan) (struct vulkan_ctx_s *ctx);
|
|
|
|
const char **required_extensions;
|
|
struct vulkan_presentation_s *presentation;
|
|
int (*get_presentation_support) (struct vulkan_ctx_s *ctx,
|
|
VkPhysicalDevice physicalDevice,
|
|
uint32_t queueFamilyIndex);
|
|
void (*choose_visual) (struct vulkan_ctx_s *ctx);
|
|
void (*create_window) (struct vulkan_ctx_s *ctx);
|
|
VkSurfaceKHR (*create_surface) (struct vulkan_ctx_s *ctx);
|
|
|
|
struct va_ctx_s *va_ctx;
|
|
struct qfv_instance_s *instance;
|
|
struct qfv_device_s *device;
|
|
struct qfv_swapchain_s *swapchain;
|
|
VkSampleCountFlagBits msaaSamples; // FIXME not here?
|
|
struct hashctx_s *hashctx; //FIXME want per thread
|
|
VkSurfaceKHR surface; //FIXME surface = window, so "contains" swapchain
|
|
struct plitem_s *pipelineDef;
|
|
|
|
uint32_t swapImageIndex;
|
|
|
|
struct hashtab_s *shaderModules;
|
|
struct hashtab_s *setLayouts;
|
|
struct hashtab_s *pipelineLayouts;
|
|
struct hashtab_s *descriptorPools;
|
|
struct hashtab_s *samplers;
|
|
struct hashtab_s *images;
|
|
struct hashtab_s *imageViews;
|
|
struct hashtab_s *renderpasses;
|
|
|
|
struct texturectx_s *texture_context;
|
|
struct matrixctx_s *matrix_context;
|
|
struct aliasctx_s *alias_context;
|
|
struct bspctx_s *bsp_context;
|
|
struct iqmctx_s *iqm_context;
|
|
struct scenectx_s *scene_context;
|
|
struct palettectx_s *palette_context;
|
|
struct particlectx_s *particle_context;
|
|
struct spritectx_s *sprite_context;
|
|
struct drawctx_s *draw_context;
|
|
struct lightingctx_s *lighting_context;
|
|
struct composectx_s *compose_context;
|
|
|
|
VkCommandPool cmdpool;
|
|
struct qfv_stagebuf_s *staging;
|
|
size_t curFrame;
|
|
vulkan_frameset_t frames;
|
|
qfv_renderpassset_t renderPasses;
|
|
//FIXME for resize, but should be a set
|
|
struct qfv_renderpass_s *main_renderpass;
|
|
|
|
struct qfv_capture_s *capture;
|
|
void (*capture_callback) (const byte *data, int width, int height);
|
|
// make a queue?
|
|
void *capture_complete;// really capfunc_t
|
|
void *capture_complete_data;
|
|
|
|
struct qfv_tex_s *default_black;
|
|
struct qfv_tex_s *default_white;
|
|
struct qfv_tex_s *default_magenta;
|
|
struct qfv_tex_s *default_magenta_array;
|
|
|
|
// size of window
|
|
int window_width;
|
|
int window_height;
|
|
int twod_scale;
|
|
|
|
//FIXME this is for the parser
|
|
qfv_output_t output;
|
|
|
|
#define EXPORTED_VULKAN_FUNCTION(fname) PFN_##fname fname;
|
|
#define GLOBAL_LEVEL_VULKAN_FUNCTION(fname) PFN_##fname fname;
|
|
#include "QF/Vulkan/funclist.h"
|
|
} vulkan_ctx_t;
|
|
|
|
#define qfvPushDebug(ctx, x) \
|
|
do { \
|
|
if (developer & SYS_vulkan) { \
|
|
DARRAY_APPEND(&(ctx)->instance->debug_stack, (x)); \
|
|
} \
|
|
} while (0)
|
|
#define qfvPopDebug(ctx) \
|
|
do { \
|
|
if (developer & SYS_vulkan) { \
|
|
__auto_type ds = &(ctx)->instance->debug_stack; \
|
|
DARRAY_REMOVE_AT(ds, ds->size - 1); \
|
|
} \
|
|
} while (0)
|
|
|
|
#endif//__vid_vulkan_h
|