mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-27 22:52:21 +00:00
2c07108c65
r_local.h, r_shared.h, client.h and render.h at the same time (couldn't get away from that:/) verly likely to be lots of breakage (eg, player and eye models are NOT checksummed atm), but everything builds
9 lines
290 B
Makefile
9 lines
290 B
Makefile
INCLUDES= -I$(top_srcdir)/include
|
|
|
|
noinst_LTLIBRARIES = libbrush_gl.la libbrush_sw.la
|
|
|
|
libbrush_gl_la_LDFLAGS = -version-info 1:0:0
|
|
libbrush_gl_la_SOURCES = gl_model_brush.c model_brush.c
|
|
|
|
libbrush_sw_la_LDFLAGS = -version-info 1:0:0
|
|
libbrush_sw_la_SOURCES = sw_model_brush.c model_brush.c
|