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https://git.code.sf.net/p/quake/quakeforge
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3132aa91a8
The sky texture is loaded with black's alpha set to 0. While this does hit both layers, the screen is cleared to black so it shouldn't be a problem (and will allow having a skybox behind the sheets). |
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.. | ||
gl_model_brush.c | ||
glsl_model_brush.c | ||
Makemodule.am | ||
model_brush.c | ||
sw_model_brush.c | ||
vulkan_model_brush.c |