mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-14 00:40:55 +00:00
ca9566a425
I needed to check what sort of numbers to expect for bsp texture counts. It turns out id maps use only 81 max, but oum uses up to 173. |
||
---|---|---|
.. | ||
include | ||
source | ||
Makemodule.am |