quakeforge/libs
Bill Currie 79ab2f7ba7 [ui] Add a shaped text cache system
Shaped text is cached using all the shaping parameters as well as the
text itself as a key. This makes text shaping a non-issue for imui when
the text is stable, taking my simple test from 120fps to 1000fps
(optimized build).
2023-07-08 11:15:51 +09:00
..
audio Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
client [console] Provide control of cursor visibility 2023-06-30 14:57:04 +09:00
console [console] Implement a very lame style editor 2023-07-06 19:39:26 +09:00
ecs [ecs] Add "tree mode" to hierarchies 2023-07-07 14:42:49 +09:00
gamecode Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
gib Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
image Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
input Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
models [model] Clean up the brush leaf api a little 2023-06-28 21:45:41 +09:00
net Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [ui] Add support for simple text strings 2023-07-01 19:42:02 +09:00
scene [model] Clean up the brush leaf api a little 2023-06-28 21:45:41 +09:00
ui [ui] Add a shaped text cache system 2023-07-08 11:15:51 +09:00
util [util] Integrate sys_mem into the build 2023-07-04 14:39:36 +09:00
video Fix a couple of windows build issues 2023-07-06 02:04:47 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00