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https://git.code.sf.net/p/quake/quakeforge
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79ab2f7ba7
Shaped text is cached using all the shaping parameters as well as the text itself as a key. This makes text shaping a non-issue for imui when the text is stable, taking my simple test from 120fps to 1000fps (optimized build). |
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.. | ||
canvas.h | ||
font.h | ||
imui.h | ||
inputline.h | ||
passage.h | ||
shaper.h | ||
text.h | ||
txtbuffer.h | ||
view.h | ||
vrect.h |