quakeforge/libs
Bill Currie 7995f59a90 [vulkan] Set the 2d near distance to 0
-999999 seems to be a hold-over from the software renderer passed
through both gl renderers. I guess it didn't matter in the gl renderers
due to various draw hacks, but it made quite a difference in vulkan.
Fixes the view model covering the hud.
2021-07-25 14:21:37 +09:00
..
audio [win] Fix a pile of bitrot 2021-07-11 13:30:52 +09:00
client [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
console [console] Clean up key_menu input handling 2021-07-24 14:21:54 +09:00
gamecode [gamecode] Support printing a single edict field 2021-07-25 09:54:08 +09:00
gib [input] Create QF input library using keys.c 2021-07-05 16:26:07 +09:00
image [image] Correct disabled LoadPNG declaration 2021-06-13 10:05:51 +09:00
input [console] Untangle console and menu toggling 2021-07-23 02:28:37 +09:00
models [renderer] Move driver specific texture chain defs 2021-07-21 16:36:51 +09:00
net [net] Move found host caching into net_main 2021-04-04 18:38:14 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [gamecode] Support printing a single edict field 2021-07-25 09:54:08 +09:00
scene [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
ui [ui] Add two view manipulation functions 2021-07-10 17:57:59 +09:00
util [util] Cast swapped signed shorts in bspfile 2021-07-22 14:25:51 +09:00
video [vulkan] Set the 2d near distance to 0 2021-07-25 14:21:37 +09:00
Makemodule.am [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00