quakeforge/libs/models/sprite
Bill Currie 7970525ef4 [util] Make va thread-safe
It now takes a context pointer (opaque data) that holds the buffers it
uses for the temporary strings. If the context pointer is null, a static
context is used (making those uses of va NOT thread-safe). Most calls to
va use the static context, but all such calls have been formatted
consistently so they are easy to find when it comes time to do a full
audit.
2021-01-31 16:05:48 +09:00
..
gl_model_sprite.c [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
glsl_model_sprite.c [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
Makemodule.am [model] Build vulkan model libs 2021-01-19 14:12:49 +09:00
model_sprite.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sw_model_sprite.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
vulkan_model_sprite.c [model] Build vulkan model libs 2021-01-19 14:12:49 +09:00