quakeforge/include/QF/Vulkan
Bill Currie 9f64416846 [vulkan] Create the lights buffer
It's a tad bogus as it's the lights close to the camera, but it should
at least be a good start once things are working. There's currently
something very wrong with the state of things.
2021-01-27 16:16:28 +09:00
..
barrier.h [vulkan] Clear scrap image on creation 2021-01-21 21:24:19 +09:00
buffer.h [vulkan] Create the lights buffer 2021-01-27 16:16:28 +09:00
command.h [vulkan] Ensure staging buffer is idle before free 2021-01-20 16:25:26 +09:00
cvars.h Completely rework the vulkan related api 2019-07-12 13:34:31 +09:00
descriptor.h Sanitize descriptors 2020-02-18 21:18:03 +09:00
device.h Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
draw.h [vulkan] Make a start on the 2D pipeline 2021-01-10 15:56:17 +09:00
funclist.h [vulkan] Use vkCmdPushDescriptorSetKHR for bsp 2021-01-21 12:39:08 +09:00
image.h [vulkan] Upload brush model textures 2021-01-21 00:40:22 +09:00
instance.h Create and destroy render pass and frame buffers 2020-02-18 17:18:37 +09:00
memory.h Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
pipeline.h [vulkan] Destroy pipeline on shutdown 2021-01-05 23:54:22 +09:00
qf_alias.h [vulkan] Start work on alias model rendering 2021-01-26 20:58:24 +09:00
qf_bsp.h [vulkan] Get sky sheets working 2021-01-23 23:58:34 +09:00
qf_draw.h [vulkan] Get the 2D pipeline up and running 2021-01-12 11:27:41 +09:00
qf_lightmap.h [vulkan] Make a lot of progress for brush models 2021-01-20 01:28:54 +09:00
qf_main.h [vulkan] Make a lot of progress for brush models 2021-01-20 01:28:54 +09:00
qf_model.h [vulkan] Make a lot of progress for brush models 2021-01-20 01:28:54 +09:00
qf_particles.h [vulkan] Make some little cleanups 2021-01-20 01:23:24 +09:00
qf_texture.h [vulkan] Create some default textures 2021-01-23 15:40:31 +09:00
qf_vid.h [vulkan] Add some matrix buffers 2021-01-12 11:26:20 +09:00
renderpass.h [vulkan] Clean up QFV_CreateFramebuffer's prototype 2020-06-28 13:53:11 +09:00
scrap.h [vulkan] Fix a pure warning 2021-01-22 02:13:58 +09:00
shader.h [vulkan] Generate code for resource nodes 2021-01-05 14:15:35 +09:00
staging.h [vulkan] Rewrite staging buffer packet handling 2021-01-23 12:01:52 +09:00
swapchain.h Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00