quakeforge/qw
Bill Currie fbcb22d41a [qw] Sort out move axis directions and names
Everything is set up so default recipes work as expected (by me) for a
3Dconnexion SpaceNavigator:
    translation axes move quakeguy in the direction the puck is moved
    tilting the puck forward pitches forward (look down)
    tilting the puck to the left rolls to the left
    twisting the puck clockwise (looked at from the top) turns quakeguy
    to the right.

This does mean that the default pitch motion for a regular mouse is now
push forward to pitch forward (look down) (inverted from before).

Mouse scaling is out (too small), but that's because in_amp etc are
ignored for now (thinking about how to integrate cvars with axis
recipes). Joystick input will be the same.
2021-11-16 20:26:19 +09:00
..
include [qw] Switch quakeforge.cfg to property list format 2021-11-14 10:32:35 +09:00
source [qw] Sort out move axis directions and names 2021-11-16 20:26:19 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00