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https://git.code.sf.net/p/quake/quakeforge
synced 2025-02-25 05:01:24 +00:00
I suspect it's from the recent event rework, but DestroyWindow seems to be getting called twice, despite the null protection. Not good.
126 lines
2.7 KiB
C
126 lines
2.7 KiB
C
/*
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vid_win.c
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Win32 vid component
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "QF/vid.h"
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#include "context_win.h"
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#include "d_iface.h"
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#include "vid_internal.h"
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#include "vid_sw.h"
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static vid_internal_t vid_internal;
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static void
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Win_VID_shutdown (void *data)
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{
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Sys_MaskPrintf (SYS_vid, "Win_VID_shutdown\n");
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Win_CloseDisplay ();
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}
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static void
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Win_VID_SetPalette (byte *palette, byte *colormap)
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{
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viddef.colormap8 = colormap;
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viddef.fullbright = 256 - viddef.colormap8[256 * VID_GRADES];
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if (vid_internal.set_colormap) {
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vid_internal.set_colormap (vid_internal.ctx, colormap);
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}
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VID_InitGamma (palette);
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viddef.vid_internal->set_palette (win_sw_context, palette);
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}
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static void
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Win_VID_Init (byte *palette, byte *colormap)
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{
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Sys_RegisterShutdown (Win_VID_shutdown, 0);
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vid_internal.gl_context = Win_GL_Context;
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vid_internal.sw_context = Win_SW_Context;
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#ifdef HAVE_VULKAN
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vid_internal.vulkan_context = Win_Vulkan_Context;
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#endif
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R_LoadModule (&vid_internal);
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viddef.numpages = 1;
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VID_GetWindowSize (640, 480);
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Win_OpenDisplay ();
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vid_internal.choose_visual (win_sw_context);
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Win_SetVidMode (viddef.width, viddef.height);
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Win_CreateWindow (viddef.width, viddef.height);
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vid_internal.create_context (win_sw_context);
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Win_VID_SetPalette (palette, colormap);
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Sys_MaskPrintf (SYS_vid, "Video mode %dx%d initialized.\n",
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viddef.width, viddef.height);
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viddef.initialized = true;
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}
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static void
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Win_VID_Init_Cvars (void)
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{
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Win_Init_Cvars ();
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#ifdef HAVE_VULKAN
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Win_Vulkan_Init_Cvars ();
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#endif
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Win_GL_Init_Cvars ();
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Win_SW_Init_Cvars ();
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}
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vid_system_t vid_system = {
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.init = Win_VID_Init,
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.set_palette = Win_VID_SetPalette,
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.init_cvars = Win_VID_Init_Cvars,
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};
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void
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VID_SetCaption (const char *text)
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{
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if (text && *text) {
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char *temp = strdup (text);
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Win_SetCaption (va (0, "%s: %s", PACKAGE_STRING, temp));
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free (temp);
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} else {
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Win_SetCaption (va (0, "%s", PACKAGE_STRING));
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}
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}
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bool
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VID_SetGamma (double gamma)
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{
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return Win_SetGamma (gamma);
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}
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