..
test
Fix a bunch of distcheck issues
2022-02-14 19:28:19 +09:00
convert.py
[gamecode] Add a fixme about using gcc's vec convert
2022-01-17 10:32:19 +09:00
hops.py
[gamecode] Add tests for the hops instructions
2022-01-16 18:46:29 +09:00
Makemodule.am
Fix some distcheck issues
2022-03-01 10:12:50 +09:00
opcodes.py
[gamecode] Add single-component float bitop instructions
2022-02-06 21:20:00 +09:00
pr_builtins.c
[gamecode] Fix handling of undefined builtins
2022-02-14 14:28:19 +09:00
pr_debug.c
Clean up some enum sanity checks
2022-03-31 00:18:53 +09:00
pr_edict.c
[gamecode] Use unsigned for entity values
2022-01-16 22:15:18 +09:00
pr_exec.c
[gamecode] Pass registered data pointer to builtins
2022-02-14 12:28:38 +09:00
pr_load.c
[gamecode] Move return buffer to end of progs memory map
2022-02-05 18:37:23 +09:00
pr_opcode.c
[gamecode] Create macros for progs sizeof and alignof
2022-01-23 14:29:33 +09:00
pr_parse.c
[gamecode] Pass registered data pointer to builtins
2022-02-14 12:28:38 +09:00
pr_resolve.c
[gamecode] Use an explicit size for the null page
2022-02-01 16:43:29 +09:00
pr_resource.c
[util] Make hash-tables semi-thread-safe
2020-03-25 15:43:16 +09:00
pr_strings.c
[gamecode] Support %u format in PR_Sprintf
2022-02-12 01:58:38 +09:00
pr_v6p_opcode.c
[qfcc] Change v6p's jumpb opname to jump
2022-01-30 22:39:21 +09:00
pr_zone.c
[gamecode] Conform with libc malloc for pr zone
2021-09-26 12:03:44 +09:00
swizzle.py
[gamecode] Add tests for the swizzle instructions
2022-01-15 22:44:58 +09:00