quakeforge/qtv/source/sbar.c
Bill Currie 35eec0b2e5 [ecs] Implement hierarchies as components
The main goal of this change was to make it easier to tell when a
hierarchy has been deleted, but as a side benefit, it got rid of the use
of PR_RESMAP. Also, it's easy to track the number of hierarchies.

Unfortunately, it showed how brittle the component side of the ECS is
(scene and canvas registries assumed their components were the first (no
long the case), thus the sweeping changes).

Centerprint doesn't work (but it hasn't for a while).
2024-01-02 16:38:01 +09:00

113 lines
2.7 KiB
C

/*
#FILENAME#
#DESCRIPTION#
Copyright (C) 2007 #AUTHOR#
Author: #AUTHOR#
Date: #DATE#
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "QF/console.h"
#include "QF/va.h"
#include "QF/plugin/console.h"
#include "QF/ui/view.h"
#include "sv_console.h"
#include "qtv/include/client.h"
#include "qtv/include/server.h"
#include "qtv/include/qtv.h"
static uint32_t sv_base;
#define s_view (sv_base + server_view)
#define s_window (sv_base + server_window)
static void
draw_clients (view_t view)
{
sv_view_t *sv_view = Ent_GetComponent (view.id, s_view, view.reg);
sv_sbar_t *sb = sv_view->obj;
view_pos_t rel = View_GetRel (view);
const char *str;
const char *s;
char *d;
str = va (0, "[CL: %3d]", client_count);
for (s = str, d = sb->text + rel.x; *s; s++)
*d++ = *s;
}
static void
draw_servers (view_t view)
{
sv_view_t *sv_view = Ent_GetComponent (view.id, s_view, view.reg);
sv_sbar_t *sb = sv_view->obj;
view_pos_t rel = View_GetRel (view);
const char *str;
const char *s;
char *d;
str = va (0, "[SV: %2d]", server_count);
for (s = str, d = sb->text + rel.x; *s; s++)
*d++ = *s;
}
void
qtv_sbar_init (void)
{
view_t status;
view_t view;
if (!con_module || !con_module->data->console->status_view)
return;
sv_base = con_module->data->console->component_base;
status = *con_module->data->console->status_view;
void *comp = Ent_GetComponent (status.id, s_window, status.reg);
sv_view_t sv_view = *(sv_view_t *) comp;
sv_view.setgeometry = 0;
ecs_system_t viewsys = { .reg = status.reg,
.base = status.comp - view_href };
view = View_New (viewsys, status);
View_SetPos (view, 0, 0);
View_SetLen (view, 8, 1);
View_SetGravity (view, grav_northwest);
sv_view.draw = draw_servers;
Ent_SetComponent (view.id, s_view, view.reg, &sv_view);
view = View_New (viewsys, status);
View_SetPos (view, 8, 0);
View_SetLen (view, 9, 1);
View_SetGravity (view, grav_northwest);
sv_view.draw = draw_clients;
Ent_SetComponent (view.id, s_view, view.reg, &sv_view);
View_UpdateHierarchy (status);
}