quakeforge/tools/texpaint/README
Jeff Teunissen 773eda1929 Okay, all. This is the TexturePaint 1.1 GIMP plugin, modified by me long ago
to work under GIMP 1.2.x -- at taniwha's urging, I am checking this into CVS.

You need libgtk+ v1.2, libgtkglarea v5, libgimp v1.2 (or thereabouts) to get
this to work.
2003-09-12 18:41:29 +00:00

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Texture Paint 1.1
by Uwe Maurer <uwe_maurer@t-online.de>
Jan 19 1998
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Texture Paint homepage:
http://home.t-online.de/home/uwe_maurer/texpaint.htm
Texture Paint is a GIMP plug-in. With Texture Paint you can paint
on Quake I and Quake II models and the plug-in calculates the texture for you.
You can also paint directly on the texture and view the result in
the 3D Window.
Texture Paint uses the MD2- and PAK-file code from GiMd2Viewer
(http://www.mygale.org/~bbrox/GiMd2Viewer/)
by Lionel ULMER <bbrox@mygale.org>
Autoconf files by Zach Beane <xach@mint.net>
------------------------------------------------------------
Installation:
1 . You need
- the GIMP
http://www.gimp.org
- the Gtk+ library
http://www.gtk.org
- an implementation of OpenGL or Mesa
http://www.ssec.wisc.edu/~brianp/Mesa.html
- the Gtk GLAreaWidget
http://www.student.oulu.fi/~jlof/gtkglarea/
2. run "./configure" and "make" :
./configure
make
4. copy texturepaint into your gimp plug-in directory:
gimptool --install-bin texturepaint
or
cp texturepaint $HOME/.gimp/plug-ins/
5. Start the GIMP <Xtns/Texture Paint>
and have fun!
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Uwe Maurer - uwe_maurer@t-online.de
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