mirror of
https://git.code.sf.net/p/quake/quakeforge
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765b61d133
This was one of the biggest reasons I had trouble understanding the bsp display list code, but it turns out it was for dealing with GLES's 16-bit limit on vertex indices. Since vulkan uses 32-bit indices, there's no need for the extra layer of indirection. I'm pretty sure it was that lack of understanding that prevented me from removing it when I first converted the glsl bsp code to vulkan (ie, that 16-bit indices were the only reason for elements_t). It's hard to tell whether the change makes much difference to performance, though it seems it might (noisy stats even over 50 timedemo loops) and the better data localization indicate it should at least be just as good if not better. However, the reason for the change is simplifying the data structures so I can make bsp rendering thread-safe in preparation for rendering shadow maps.
1501 lines
44 KiB
C
1501 lines
44 KiB
C
/*
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vulkan_bsp.c
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Vulkan bsp
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Copyright (C) 2012 Bill Currie <bill@taniwha.org>
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Copyright (C) 2021 Bill Currie <bill@taniwha.org>
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Author: Bill Currie <bill@taniwha.org>
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Date: 2012/1/7
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Date: 2021/1/18
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include <stdlib.h>
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#include "qfalloca.h"
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#include "QF/cvar.h"
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#include "QF/darray.h"
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#include "QF/image.h"
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#include "QF/render.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "QF/scene/entity.h"
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#include "QF/Vulkan/qf_bsp.h"
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#include "QF/Vulkan/qf_lightmap.h"
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#include "QF/Vulkan/qf_matrices.h"
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#include "QF/Vulkan/qf_texture.h"
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#include "QF/Vulkan/buffer.h"
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#include "QF/Vulkan/barrier.h"
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#include "QF/Vulkan/command.h"
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#include "QF/Vulkan/debug.h"
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#include "QF/Vulkan/descriptor.h"
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#include "QF/Vulkan/device.h"
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#include "QF/Vulkan/image.h"
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#include "QF/Vulkan/instance.h"
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#include "QF/Vulkan/renderpass.h"
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#include "QF/Vulkan/scrap.h"
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#include "QF/Vulkan/staging.h"
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#include "QF/simd/types.h"
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#include "r_internal.h"
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#include "vid_vulkan.h"
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typedef struct bsp_push_constants_s {
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mat4f_t Model;
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quat_t fog;
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float time;
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} bsp_push_constants_t;
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static const char * __attribute__((used)) bsp_pass_names[] = {
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"depth",
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"g-buffer",
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"sky",
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"turb",
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};
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static QFV_Subpass subpass_map[] = {
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QFV_passDepth, // QFV_bspDepth
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QFV_passGBuffer, // QFV_bspGBuffer
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QFV_passTranslucent, // QFV_bspSky
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QFV_passTranslucent, // QFV_bspTurb
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};
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static float identity[] = {
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1, 0, 0, 0,
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0, 1, 0, 0,
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0, 0, 1, 0,
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0, 0, 0, 1,
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};
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static vulktex_t vulkan_notexture = { };
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#define ALLOC_CHUNK 64
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typedef struct bsppoly_s {
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uint32_t count;
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uint32_t indices[1];
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} bsppoly_t;
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#define CHAIN_SURF_F2B(surf,chain) \
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({ \
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instsurf_t *inst = (surf)->instsurf; \
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if (__builtin_expect(!inst, 1)) \
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inst = get_instsurf (bctx); \
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inst->surface = (surf); \
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*(chain##_tail) = inst; \
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(chain##_tail) = &inst->tex_chain; \
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*(chain##_tail) = 0; \
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inst; \
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})
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#define CHAIN_SURF_B2F(surf,chain) \
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({ \
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instsurf_t *inst = (surf)->instsurf; \
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if (__builtin_expect(!inst, 1)) \
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inst = get_instsurf (bctx); \
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inst->surface = (surf); \
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inst->tex_chain = (chain); \
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(chain) = inst; \
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inst; \
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})
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#define GET_RELEASE(type,name) \
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static inline type * \
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get_##name (bspctx_t *bctx) \
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{ \
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type *ele; \
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if (!bctx->free_##name##s) { \
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int i; \
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bctx->free_##name##s = calloc (ALLOC_CHUNK, sizeof (type)); \
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for (i = 0; i < ALLOC_CHUNK - 1; i++) \
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bctx->free_##name##s[i]._next = &bctx->free_##name##s[i + 1]; \
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} \
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ele = bctx->free_##name##s; \
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bctx->free_##name##s = ele->_next; \
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ele->_next = 0; \
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*bctx->name##s_tail = ele; \
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bctx->name##s_tail = &ele->_next; \
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return ele; \
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} \
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static inline void \
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release_##name##s (bspctx_t *bctx) \
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{ \
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if (bctx->name##s) { \
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*bctx->name##s_tail = bctx->free_##name##s; \
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bctx->free_##name##s = bctx->name##s; \
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bctx->name##s = 0; \
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bctx->name##s_tail = &bctx->name##s; \
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} \
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}
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GET_RELEASE (elechain_t, elechain)
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GET_RELEASE (instsurf_t, static_instsurf)
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GET_RELEASE (instsurf_t, instsurf)
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static void
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add_texture (texture_t *tx, vulkan_ctx_t *ctx)
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{
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bspctx_t *bctx = ctx->bsp_context;
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vulktex_t *tex = tx->render;
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if (tex->tex) {
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DARRAY_APPEND (&bctx->texture_chains, tex);
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tex->descriptor = Vulkan_CreateTextureDescriptor (ctx, tex->tex,
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bctx->sampler);
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}
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tex->tex_chain = 0;
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tex->tex_chain_tail = &tex->tex_chain;
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tex->elechain = 0;
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tex->elechain_tail = &tex->elechain;
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}
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static void
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init_surface_chains (mod_brush_t *brush, vulkan_ctx_t *ctx)
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{
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bspctx_t *bctx = ctx->bsp_context;
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release_static_instsurfs (bctx);
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release_instsurfs (bctx);
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for (unsigned i = 0; i < brush->nummodelsurfaces; i++) {
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brush->surfaces[i].instsurf = get_static_instsurf (bctx);
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brush->surfaces[i].instsurf->surface = &brush->surfaces[i];
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}
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}
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static inline void
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clear_tex_chain (vulktex_t *tex)
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{
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tex->tex_chain = 0;
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tex->tex_chain_tail = &tex->tex_chain;
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tex->elechain = 0;
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tex->elechain_tail = &tex->elechain;
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}
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static void
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clear_texture_chains (bspctx_t *bctx)
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{
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for (size_t i = 0; i < bctx->texture_chains.size; i++) {
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if (!bctx->texture_chains.a[i])
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continue;
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clear_tex_chain (bctx->texture_chains.a[i]);
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}
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clear_tex_chain (r_notexture_mip->render);
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release_elechains (bctx);
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release_instsurfs (bctx);
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}
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void
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Vulkan_ClearElements (vulkan_ctx_t *ctx)
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{
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bspctx_t *bctx = ctx->bsp_context;
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release_elechains (bctx);
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}
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static inline void
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chain_surface (msurface_t *surf, vulkan_ctx_t *ctx)
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{
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bspctx_t *bctx = ctx->bsp_context;
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instsurf_t *is;
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if (surf->flags & SURF_DRAWSKY) {
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is = CHAIN_SURF_F2B (surf, bctx->sky_chain);
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} else if ((surf->flags & SURF_DRAWTURB)
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|| (bctx->color && bctx->color[3] < 1.0)) {
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is = CHAIN_SURF_B2F (surf, bctx->waterchain);
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} else {
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texture_t *tx;
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vulktex_t *tex;
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if (!surf->texinfo->texture->anim_total)
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tx = surf->texinfo->texture;
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else
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tx = R_TextureAnimation (bctx->entity, surf);
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tex = tx->render;
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is = CHAIN_SURF_F2B (surf, tex->tex_chain);
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}
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is->transform = bctx->transform;
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is->color = bctx->color;
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}
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static void
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register_textures (mod_brush_t *brush, vulkan_ctx_t *ctx)
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{
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texture_t *tex;
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for (unsigned i = 0; i < brush->numtextures; i++) {
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tex = brush->textures[i];
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if (!tex)
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continue;
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add_texture (tex, ctx);
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}
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}
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static void
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clear_textures (vulkan_ctx_t *ctx)
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{
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bspctx_t *bctx = ctx->bsp_context;
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bctx->texture_chains.size = 0;
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}
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void
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Vulkan_RegisterTextures (model_t **models, int num_models, vulkan_ctx_t *ctx)
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{
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int i;
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model_t *m;
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mod_brush_t *brush = &r_refdef.worldmodel->brush;
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clear_textures (ctx);
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init_surface_chains (brush, ctx);
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add_texture (r_notexture_mip, ctx);
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register_textures (brush, ctx);
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for (i = 0; i < num_models; i++) {
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m = models[i];
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if (!m)
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continue;
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// sub-models are done as part of the main model
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if (*m->path == '*')
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continue;
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// world has already been done, not interested in non-brush models
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if (m == r_refdef.worldmodel || m->type != mod_brush)
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continue;
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brush = &m->brush;
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brush->numsubmodels = 1; // no support for submodels in non-world model
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register_textures (brush, ctx);
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}
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}
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static elechain_t *
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add_elechain (vulktex_t *tex, bspctx_t *bctx)
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{
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elechain_t *ec;
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ec = get_elechain (bctx);
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ec->first_index = 0;
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ec->index_count = 0;
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ec->transform = 0;
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ec->color = 0;
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*tex->elechain_tail = ec;
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tex->elechain_tail = &ec->next;
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return ec;
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}
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static void
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count_verts_inds (model_t **models, msurface_t *surf,
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uint32_t *verts, uint32_t *inds)
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{
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*verts = surf->numedges;
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*inds = surf->numedges + 1;
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}
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static bsppoly_t *
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build_surf_displist (model_t **models, msurface_t *surf, int base,
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bspvert_t **vert_list)
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{
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mod_brush_t *brush;
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if (surf->model_index < 0) {
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// instance model
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brush = &models[~surf->model_index]->brush;
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} else {
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// main or sub model
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brush = &r_refdef.worldmodel->brush;
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}
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mvertex_t *vertices = brush->vertexes;
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medge_t *edges = brush->edges;
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int *surfedges = brush->surfedges;
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// surf->polys is set to the next slot before the call
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bsppoly_t *poly = (bsppoly_t *) surf->polys;
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// create a triangle fan
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int numverts = surf->numedges;
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poly->count = numverts + 1; // +1 for primitive restart
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for (int i = 0; i < numverts; i++) {
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poly->indices[i] = base + i;
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}
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poly->indices[numverts] = -1; // primitive restart
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surf->polys = (glpoly_t *) poly;
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bspvert_t *verts = *vert_list;
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mtexinfo_t *texinfo = surf->texinfo;
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for (int i = 0; i < numverts; i++) {
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vec_t *vec;
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int index = surfedges[surf->firstedge + i];
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if (index > 0) {
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// forward edge
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vec = vertices[edges[index].v[0]].position;
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} else {
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// reverse edge
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vec = vertices[edges[-index].v[1]].position;
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}
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VectorCopy (vec, verts[i].vertex);
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verts[i].vertex[3] = 1; // homogeneous coord
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vec2f_t st = {
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DotProduct (vec, texinfo->vecs[0]) + texinfo->vecs[0][3],
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DotProduct (vec, texinfo->vecs[1]) + texinfo->vecs[1][3],
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};
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verts[i].tlst[0] = st[0] / texinfo->texture->width;
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verts[i].tlst[1] = st[1] / texinfo->texture->height;
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if (surf->lightpic) {
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//lightmap texture coordinates
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//every lit surface has its own lighmap at a 1/16 resolution
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//(ie, 16 albedo pixels for every lightmap pixel)
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const vrect_t *rect = surf->lightpic->rect;
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vec2f_t lmorg = (vec2f_t) { VEC2_EXP (&rect->x) } * 16 + 8;
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vec2f_t texorg = { VEC2_EXP (surf->texturemins) };
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st = ((st - texorg + lmorg) / 16) * surf->lightpic->size;
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verts[i].tlst[2] = st[0];
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verts[i].tlst[3] = st[1];
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} else {
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// no lightmap for this surface (probably sky or water), so
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// make the lightmap texture polygone degenerate
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verts[i].tlst[2] = 0;
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verts[i].tlst[3] = 0;
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}
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}
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*vert_list += numverts;
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return (bsppoly_t *) &poly->indices[poly->count];
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}
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void
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Vulkan_BuildDisplayLists (model_t **models, int num_models, vulkan_ctx_t *ctx)
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{
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qfv_device_t *device = ctx->device;
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qfv_devfuncs_t *dfunc = device->funcs;
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bspctx_t *bctx = ctx->bsp_context;
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if (!num_models) {
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return;
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}
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// run through all surfaces, chaining them to their textures, thus
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// effectively sorting the surfaces by texture (without worrying about
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// surface order on the same texture chain).
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for (int i = 0; i < num_models; i++) {
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model_t *m = models[i];
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// sub-models are done as part of the main model
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// and non-bsp models don't have surfaces.
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if (!m || *m->path == '*' || m->type != mod_brush)
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continue;
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mod_brush_t *brush = &m->brush;
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dmodel_t *dm = brush->submodels;
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for (unsigned j = 0; j < brush->numsurfaces; j++) {
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if (j == dm->firstface + dm->numfaces) {
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// move on to the next sub-model
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dm++;
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if (dm == brush->submodels + brush->numsubmodels) {
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// limit the surfaces
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// probably never hit
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Sys_Printf ("R_BuildDisplayLists: too many surfaces\n");
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brush->numsurfaces = j;
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break;
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}
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}
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msurface_t *surf = brush->surfaces + j;
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surf->model_index = dm - brush->submodels;
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if (!surf->model_index && m != r_refdef.worldmodel) {
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surf->model_index = -1 - i; // instanced model
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}
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// append surf to the texture chain
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vulktex_t *tex = surf->texinfo->texture->render;
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CHAIN_SURF_F2B (surf, tex->tex_chain);
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}
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}
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// All vertices from all brush models go into one giant vbo.
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uint32_t vertex_count = 0;
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uint32_t index_count = 0;
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uint32_t poly_count = 0;
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for (size_t i = 0; i < bctx->texture_chains.size; i++) {
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vulktex_t *tex = bctx->texture_chains.a[i];
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for (instsurf_t *is = tex->tex_chain; is; is = is->tex_chain) {
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uint32_t verts, inds;
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count_verts_inds (models, is->surface, &verts, &inds);
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vertex_count += verts;
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index_count += inds;
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poly_count++;
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}
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}
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size_t atom = device->physDev->properties.limits.nonCoherentAtomSize;
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size_t atom_mask = atom - 1;
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size_t frames = bctx->frames.size;
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size_t index_buffer_size = index_count * frames * sizeof (uint32_t);
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size_t vertex_buffer_size = vertex_count * sizeof (bspvert_t);
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index_buffer_size = (index_buffer_size + atom_mask) & ~atom_mask;
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qfv_stagebuf_t *stage = QFV_CreateStagingBuffer (device, "bsp",
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vertex_buffer_size,
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ctx->cmdpool);
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qfv_packet_t *packet = QFV_PacketAcquire (stage);
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bspvert_t *vertices = QFV_PacketExtend (packet, vertex_buffer_size);
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// holds all the polygon definitions: vertex indices + poly_count
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// primitive restart markers + poly_count index counts. The primitive
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// restart markers are included in index_count, so poly_count below is
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// for the per-polygon index count.
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// so each polygon within the list:
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// count includes the end of primitive marker
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// index count-1 indices
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// index
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// ...
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// "end of primitive" (~0u)
|
|
free (bctx->polys);
|
|
bctx->polys = malloc ((index_count + poly_count) * sizeof (uint32_t));
|
|
|
|
// All usable surfaces have been chained to the (base) texture they use.
|
|
// Run through the textures, using their chains to build display lists.
|
|
// For animated textures, if a surface is on one texture of the group, it
|
|
// will effectively be on all (just one at a time).
|
|
int count = 0;
|
|
int vertex_index_base = 0;
|
|
bsppoly_t *poly = bctx->polys;
|
|
for (size_t i = 0; i < bctx->texture_chains.size; i++) {
|
|
vulktex_t *tex = bctx->texture_chains.a[i];
|
|
|
|
for (instsurf_t *is = tex->tex_chain; is; is = is->tex_chain) {
|
|
msurface_t *surf = is->surface;
|
|
|
|
surf->polys = (glpoly_t *) poly;
|
|
poly = build_surf_displist (models, surf, vertex_index_base,
|
|
&vertices);
|
|
vertex_index_base += surf->numedges;
|
|
count++;
|
|
}
|
|
}
|
|
clear_texture_chains (bctx);
|
|
Sys_MaskPrintf (SYS_vulkan,
|
|
"R_BuildDisplayLists: verts:%u, inds:%u, "
|
|
"polys:%u (%d) %zd\n",
|
|
vertex_count, index_count, poly_count, count,
|
|
((size_t) poly - (size_t) bctx->polys) / sizeof(uint32_t));
|
|
if (index_buffer_size > bctx->index_buffer_size) {
|
|
if (bctx->index_buffer) {
|
|
dfunc->vkUnmapMemory (device->dev, bctx->index_memory);
|
|
dfunc->vkDestroyBuffer (device->dev, bctx->index_buffer, 0);
|
|
dfunc->vkFreeMemory (device->dev, bctx->index_memory, 0);
|
|
}
|
|
bctx->index_buffer
|
|
= QFV_CreateBuffer (device, index_buffer_size,
|
|
VK_BUFFER_USAGE_TRANSFER_DST_BIT
|
|
| VK_BUFFER_USAGE_INDEX_BUFFER_BIT);
|
|
QFV_duSetObjectName (device, VK_OBJECT_TYPE_BUFFER, bctx->index_buffer,
|
|
"buffer:bsp:index");
|
|
bctx->index_memory
|
|
= QFV_AllocBufferMemory (device, bctx->index_buffer,
|
|
VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
|
|
index_buffer_size, 0);
|
|
QFV_duSetObjectName (device, VK_OBJECT_TYPE_DEVICE_MEMORY,
|
|
bctx->index_memory, "memory:bsp:index");
|
|
QFV_BindBufferMemory (device,
|
|
bctx->index_buffer, bctx->index_memory, 0);
|
|
bctx->index_buffer_size = index_buffer_size;
|
|
void *data;
|
|
dfunc->vkMapMemory (device->dev, bctx->index_memory, 0,
|
|
index_buffer_size, 0, &data);
|
|
uint32_t *index_data = data;
|
|
for (size_t i = 0; i < frames; i++) {
|
|
uint32_t offset = index_count * i;
|
|
bctx->frames.a[i].index_data = index_data + offset;
|
|
bctx->frames.a[i].index_offset = offset * sizeof (uint32_t);
|
|
bctx->frames.a[i].index_count = 0;
|
|
}
|
|
}
|
|
if (vertex_buffer_size > bctx->vertex_buffer_size) {
|
|
if (bctx->vertex_buffer) {
|
|
dfunc->vkDestroyBuffer (device->dev, bctx->vertex_buffer, 0);
|
|
dfunc->vkFreeMemory (device->dev, bctx->vertex_memory, 0);
|
|
}
|
|
bctx->vertex_buffer
|
|
= QFV_CreateBuffer (device, vertex_buffer_size,
|
|
VK_BUFFER_USAGE_TRANSFER_DST_BIT
|
|
| VK_BUFFER_USAGE_VERTEX_BUFFER_BIT);
|
|
QFV_duSetObjectName (device, VK_OBJECT_TYPE_BUFFER,
|
|
bctx->vertex_buffer, "buffer:bsp:vertex");
|
|
bctx->vertex_memory
|
|
= QFV_AllocBufferMemory (device, bctx->vertex_buffer,
|
|
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
|
vertex_buffer_size, 0);
|
|
QFV_duSetObjectName (device, VK_OBJECT_TYPE_DEVICE_MEMORY,
|
|
bctx->vertex_memory, "memory:bsp:vertex");
|
|
QFV_BindBufferMemory (device,
|
|
bctx->vertex_buffer, bctx->vertex_memory, 0);
|
|
bctx->vertex_buffer_size = vertex_buffer_size;
|
|
}
|
|
|
|
qfv_bufferbarrier_t bb = bufferBarriers[qfv_BB_Unknown_to_TransferWrite];
|
|
bb.barrier.buffer = bctx->vertex_buffer;
|
|
bb.barrier.size = vertex_buffer_size;
|
|
dfunc->vkCmdPipelineBarrier (packet->cmd, bb.srcStages, bb.dstStages,
|
|
0, 0, 0, 1, &bb.barrier, 0, 0);
|
|
VkBufferCopy copy_region = { packet->offset, 0, vertex_buffer_size };
|
|
dfunc->vkCmdCopyBuffer (packet->cmd, stage->buffer,
|
|
bctx->vertex_buffer, 1, ©_region);
|
|
bb = bufferBarriers[qfv_BB_TransferWrite_to_VertexAttrRead];
|
|
bb.barrier.buffer = bctx->vertex_buffer;
|
|
bb.barrier.size = vertex_buffer_size;
|
|
dfunc->vkCmdPipelineBarrier (packet->cmd, bb.srcStages, bb.dstStages,
|
|
0, 0, 0, 1, &bb.barrier, 0, 0);
|
|
QFV_PacketSubmit (packet);
|
|
QFV_DestroyStagingBuffer (stage);
|
|
}
|
|
|
|
static void
|
|
R_DrawBrushModel (entity_t *e, vulkan_ctx_t *ctx)
|
|
{
|
|
float dot, radius;
|
|
model_t *model;
|
|
plane_t *plane;
|
|
msurface_t *surf;
|
|
qboolean rotated;
|
|
vec3_t mins, maxs;
|
|
vec4f_t org;
|
|
mod_brush_t *brush;
|
|
bspctx_t *bctx = ctx->bsp_context;
|
|
|
|
bctx->entity = e;
|
|
bctx->transform = e->renderer.full_transform;
|
|
bctx->color = e->renderer.colormod;
|
|
|
|
model = e->renderer.model;
|
|
brush = &model->brush;
|
|
mat4f_t mat;
|
|
Transform_GetWorldMatrix (e->transform, mat);
|
|
memcpy (e->renderer.full_transform, mat, sizeof (mat));//FIXME
|
|
if (mat[0][0] != 1 || mat[1][1] != 1 || mat[2][2] != 1) {
|
|
rotated = true;
|
|
radius = model->radius;
|
|
if (R_CullSphere (r_refdef.frustum, (vec_t*)&mat[3], radius)) { //FIXME
|
|
return;
|
|
}
|
|
} else {
|
|
rotated = false;
|
|
VectorAdd (mat[3], model->mins, mins);
|
|
VectorAdd (mat[3], model->maxs, maxs);
|
|
if (R_CullBox (r_refdef.frustum, mins, maxs))
|
|
return;
|
|
}
|
|
|
|
org = r_refdef.frame.position - mat[3];
|
|
if (rotated) {
|
|
vec4f_t temp = org;
|
|
|
|
org[0] = DotProduct (temp, mat[0]);
|
|
org[1] = DotProduct (temp, mat[1]);
|
|
org[2] = DotProduct (temp, mat[2]);
|
|
}
|
|
|
|
surf = &brush->surfaces[brush->firstmodelsurface];
|
|
|
|
for (unsigned i = 0; i < brush->nummodelsurfaces; i++, surf++) {
|
|
// find the node side on which we are
|
|
plane = surf->plane;
|
|
|
|
dot = PlaneDiff (org, plane);
|
|
|
|
// enqueue the polygon
|
|
if (((surf->flags & SURF_PLANEBACK) && (dot < -BACKFACE_EPSILON))
|
|
|| (!(surf->flags & SURF_PLANEBACK) && (dot > BACKFACE_EPSILON))) {
|
|
chain_surface (surf, ctx);
|
|
}
|
|
}
|
|
}
|
|
|
|
static inline void
|
|
visit_leaf (mleaf_t *leaf)
|
|
{
|
|
// since this leaf will be rendered, any entities in the leaf also need
|
|
// to be rendered (the bsp tree doubles as an entity cull structure)
|
|
if (leaf->efrags)
|
|
R_StoreEfrags (leaf->efrags);
|
|
}
|
|
|
|
// 1 = back side, 0 = front side
|
|
static inline int
|
|
get_side (mnode_t *node)
|
|
{
|
|
// find the node side on which we are
|
|
plane_t *plane = node->plane;
|
|
vec4f_t org = r_refdef.frame.position;
|
|
|
|
if (plane->type < 3)
|
|
return (org[plane->type] - plane->dist) < 0;
|
|
return (DotProduct (org, plane->normal) - plane->dist) < 0;
|
|
}
|
|
|
|
static inline void
|
|
visit_node (mod_brush_t *brush, mnode_t *node, int side, vulkan_ctx_t *ctx)
|
|
{
|
|
int c;
|
|
msurface_t *surf;
|
|
|
|
// sneaky hack for side = side ? SURF_PLANEBACK : 0;
|
|
// seems to be microscopically faster even on modern hardware
|
|
side = (-side) & SURF_PLANEBACK;
|
|
// chain any visible surfaces on the node that face the camera.
|
|
// not all nodes have any surfaces to draw (purely a split plane)
|
|
if ((c = node->numsurfaces)) {
|
|
surf = brush->surfaces + node->firstsurface;
|
|
for (; c; c--, surf++) {
|
|
if (surf->visframe != r_visframecount)
|
|
continue;
|
|
|
|
// side is either 0 or SURF_PLANEBACK
|
|
// if side and the surface facing differ, then the camera is
|
|
// on backside of the surface
|
|
if (side ^ (surf->flags & SURF_PLANEBACK))
|
|
continue; // wrong side
|
|
|
|
chain_surface (surf, ctx);
|
|
}
|
|
}
|
|
}
|
|
|
|
static inline int
|
|
test_node (mnode_t *node)
|
|
{
|
|
if (node->contents < 0)
|
|
return 0;
|
|
if (node->visframe != r_visframecount)
|
|
return 0;
|
|
if (R_CullBox (r_refdef.frustum, node->minmaxs, node->minmaxs + 3))
|
|
return 0;
|
|
return 1;
|
|
}
|
|
|
|
static void
|
|
R_VisitWorldNodes (mod_brush_t *brush, vulkan_ctx_t *ctx)
|
|
{
|
|
typedef struct {
|
|
mnode_t *node;
|
|
int side;
|
|
} rstack_t;
|
|
rstack_t *node_ptr;
|
|
rstack_t *node_stack;
|
|
mnode_t *node;
|
|
mnode_t *front;
|
|
int side;
|
|
|
|
node = brush->nodes;
|
|
// +2 for paranoia
|
|
node_stack = alloca ((brush->depth + 2) * sizeof (rstack_t));
|
|
node_ptr = node_stack;
|
|
|
|
while (1) {
|
|
while (test_node (node)) {
|
|
side = get_side (node);
|
|
front = node->children[side];
|
|
if (test_node (front)) {
|
|
node_ptr->node = node;
|
|
node_ptr->side = side;
|
|
node_ptr++;
|
|
node = front;
|
|
continue;
|
|
}
|
|
// front is either not a node (ie, is a leaf) or is not visible
|
|
// if node is visible, then at least one of its child nodes
|
|
// must also be visible, and a leaf child in front of the node
|
|
// will be visible, so no need for vis checks on a leaf
|
|
if (front->contents < 0 && front->contents != CONTENTS_SOLID)
|
|
visit_leaf ((mleaf_t *) front);
|
|
visit_node (brush, node, side, ctx);
|
|
node = node->children[!side];
|
|
}
|
|
if (node->contents < 0 && node->contents != CONTENTS_SOLID)
|
|
visit_leaf ((mleaf_t *) node);
|
|
if (node_ptr != node_stack) {
|
|
node_ptr--;
|
|
node = node_ptr->node;
|
|
side = node_ptr->side;
|
|
visit_node (brush, node, side, ctx);
|
|
node = node->children[!side];
|
|
continue;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
push_transform (vec_t *transform, VkPipelineLayout layout,
|
|
qfv_device_t *device, VkCommandBuffer cmd)
|
|
{
|
|
qfv_push_constants_t push_constants[] = {
|
|
{ VK_SHADER_STAGE_VERTEX_BIT,
|
|
field_offset (bsp_push_constants_t, Model),
|
|
sizeof (mat4f_t), transform },
|
|
};
|
|
QFV_PushConstants (device, cmd, layout, 1, push_constants);
|
|
}
|
|
|
|
static void
|
|
bind_texture (vulktex_t *tex, uint32_t setnum, VkPipelineLayout layout,
|
|
qfv_devfuncs_t *dfunc, VkCommandBuffer cmd)
|
|
{
|
|
VkDescriptorSet sets[] = {
|
|
tex->descriptor,
|
|
};
|
|
dfunc->vkCmdBindDescriptorSets (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
|
|
layout, setnum, 1, sets, 0, 0);
|
|
}
|
|
|
|
static void
|
|
push_fragconst (bsp_push_constants_t *constants, VkPipelineLayout layout,
|
|
qfv_device_t *device, VkCommandBuffer cmd)
|
|
{
|
|
qfv_push_constants_t push_constants[] = {
|
|
//{ VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof (mat), mat },
|
|
{ VK_SHADER_STAGE_FRAGMENT_BIT,
|
|
field_offset (bsp_push_constants_t, fog),
|
|
sizeof (constants->fog), &constants->fog },
|
|
{ VK_SHADER_STAGE_FRAGMENT_BIT,
|
|
field_offset (bsp_push_constants_t, time),
|
|
sizeof (constants->time), &constants->time },
|
|
};
|
|
QFV_PushConstants (device, cmd, layout, 2, push_constants);
|
|
}
|
|
|
|
static void
|
|
draw_elechain (elechain_t *ec, VkPipelineLayout layout, qfv_device_t *device,
|
|
VkCommandBuffer cmd)
|
|
{
|
|
qfv_devfuncs_t *dfunc = device->funcs;
|
|
|
|
if (ec->transform) {
|
|
push_transform (ec->transform, layout, device, cmd);
|
|
} else {
|
|
//FIXME should cache current transform
|
|
push_transform (identity, layout, device, cmd);
|
|
}
|
|
if (ec->index_count) {
|
|
dfunc->vkCmdDrawIndexed (cmd, ec->index_count, 1, ec->first_index,
|
|
0, 0);
|
|
}
|
|
}
|
|
|
|
static void
|
|
reset_elechain (elechain_t *ec)
|
|
{
|
|
ec->first_index = 0;
|
|
ec->index_count = 0;
|
|
}
|
|
|
|
|
|
static void
|
|
bsp_begin_subpass (QFV_BspSubpass subpass, VkPipeline pipeline,
|
|
VkPipelineLayout layout, qfv_renderframe_t *rFrame)
|
|
{
|
|
vulkan_ctx_t *ctx = rFrame->vulkan_ctx;
|
|
qfv_device_t *device = ctx->device;
|
|
qfv_devfuncs_t *dfunc = device->funcs;
|
|
bspctx_t *bctx = ctx->bsp_context;
|
|
__auto_type cframe = &ctx->frames.a[ctx->curFrame];
|
|
bspframe_t *bframe = &bctx->frames.a[ctx->curFrame];
|
|
VkCommandBuffer cmd = bframe->cmdSet.a[subpass];
|
|
|
|
dfunc->vkResetCommandBuffer (cmd, 0);
|
|
VkCommandBufferInheritanceInfo inherit = {
|
|
VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO, 0,
|
|
rFrame->renderpass->renderpass, subpass_map[subpass],
|
|
cframe->framebuffer,
|
|
0, 0, 0,
|
|
};
|
|
VkCommandBufferBeginInfo beginInfo = {
|
|
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, 0,
|
|
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
|
|
| VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT, &inherit,
|
|
};
|
|
dfunc->vkBeginCommandBuffer (cmd, &beginInfo);
|
|
|
|
QFV_duCmdBeginLabel (device, cmd, va (ctx->va_ctx, "bsp:%s",
|
|
bsp_pass_names[subpass]),
|
|
{0, 0.5, 0.6, 1});
|
|
|
|
dfunc->vkCmdBindPipeline (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
|
|
pipeline);
|
|
dfunc->vkCmdSetViewport (cmd, 0, 1, &rFrame->renderpass->viewport);
|
|
dfunc->vkCmdSetScissor (cmd, 0, 1, &rFrame->renderpass->scissor);
|
|
|
|
VkDeviceSize offsets[] = { 0 };
|
|
dfunc->vkCmdBindVertexBuffers (cmd, 0, 1, &bctx->vertex_buffer, offsets);
|
|
dfunc->vkCmdBindIndexBuffer (cmd, bctx->index_buffer, bframe->index_offset,
|
|
VK_INDEX_TYPE_UINT32);
|
|
|
|
VkDescriptorSet sets[] = {
|
|
Vulkan_Matrix_Descriptors (ctx, ctx->curFrame),
|
|
};
|
|
dfunc->vkCmdBindDescriptorSets (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
|
|
layout, 0, 1, sets, 0, 0);
|
|
|
|
//XXX glsl_Fog_GetColor (fog);
|
|
//XXX fog[3] = glsl_Fog_GetDensity () / 64.0;
|
|
}
|
|
|
|
static void
|
|
bsp_end_subpass (VkCommandBuffer cmd, vulkan_ctx_t *ctx)
|
|
{
|
|
qfv_device_t *device = ctx->device;
|
|
qfv_devfuncs_t *dfunc = device->funcs;
|
|
|
|
QFV_duCmdEndLabel (device, cmd);
|
|
dfunc->vkEndCommandBuffer (cmd);
|
|
}
|
|
|
|
static void
|
|
bsp_begin (qfv_renderframe_t *rFrame)
|
|
{
|
|
vulkan_ctx_t *ctx = rFrame->vulkan_ctx;
|
|
bspctx_t *bctx = ctx->bsp_context;
|
|
//XXX quat_t fog;
|
|
|
|
bctx->default_color[3] = 1;
|
|
QuatCopy (bctx->default_color, bctx->last_color);
|
|
|
|
bspframe_t *bframe = &bctx->frames.a[ctx->curFrame];
|
|
|
|
DARRAY_APPEND (&rFrame->subpassCmdSets[QFV_passDepth],
|
|
bframe->cmdSet.a[QFV_bspDepth]);
|
|
DARRAY_APPEND (&rFrame->subpassCmdSets[QFV_passGBuffer],
|
|
bframe->cmdSet.a[QFV_bspGBuffer]);
|
|
|
|
qfvPushDebug (ctx, "bsp_begin_subpass");
|
|
bsp_begin_subpass (QFV_bspDepth, bctx->depth, bctx->layout, rFrame);
|
|
bsp_begin_subpass (QFV_bspGBuffer, bctx->gbuf, bctx->layout, rFrame);
|
|
qfvPopDebug (ctx);
|
|
}
|
|
|
|
static void
|
|
bsp_end (vulkan_ctx_t *ctx)
|
|
{
|
|
bspctx_t *bctx = ctx->bsp_context;
|
|
bspframe_t *bframe = &bctx->frames.a[ctx->curFrame];
|
|
|
|
bsp_end_subpass (bframe->cmdSet.a[QFV_bspDepth], ctx);
|
|
bsp_end_subpass (bframe->cmdSet.a[QFV_bspGBuffer], ctx);
|
|
}
|
|
|
|
static void
|
|
turb_begin (qfv_renderframe_t *rFrame)
|
|
{
|
|
vulkan_ctx_t *ctx = rFrame->vulkan_ctx;
|
|
bspctx_t *bctx = ctx->bsp_context;
|
|
|
|
bctx->default_color[3] = bound (0, r_wateralpha, 1);
|
|
|
|
QuatCopy (bctx->default_color, bctx->last_color);
|
|
|
|
bspframe_t *bframe = &bctx->frames.a[ctx->curFrame];
|
|
|
|
DARRAY_APPEND (&rFrame->subpassCmdSets[QFV_passTranslucent],
|
|
bframe->cmdSet.a[QFV_bspTurb]);
|
|
|
|
qfvPushDebug (ctx, "bsp_begin_subpass");
|
|
bsp_begin_subpass (QFV_bspTurb, bctx->turb, bctx->layout, rFrame);
|
|
qfvPopDebug (ctx);
|
|
}
|
|
|
|
static void
|
|
turb_end (vulkan_ctx_t *ctx)
|
|
{
|
|
bspctx_t *bctx = ctx->bsp_context;
|
|
bspframe_t *bframe = &bctx->frames.a[ctx->curFrame];
|
|
|
|
bsp_end_subpass (bframe->cmdSet.a[QFV_bspTurb], ctx);
|
|
}
|
|
|
|
static void
|
|
sky_begin (qfv_renderframe_t *rFrame)
|
|
{
|
|
vulkan_ctx_t *ctx = rFrame->vulkan_ctx;
|
|
bspctx_t *bctx = ctx->bsp_context;
|
|
|
|
bctx->default_color[3] = 1;
|
|
QuatCopy (bctx->default_color, bctx->last_color);
|
|
|
|
bspframe_t *bframe = &bctx->frames.a[ctx->curFrame];
|
|
|
|
DARRAY_APPEND (&rFrame->subpassCmdSets[QFV_passTranslucent],
|
|
bframe->cmdSet.a[QFV_bspSky]);
|
|
|
|
qfvPushDebug (ctx, "bsp_begin_subpass");
|
|
if (bctx->skybox_tex) {
|
|
bsp_begin_subpass (QFV_bspSky, bctx->skybox, bctx->layout, rFrame);
|
|
} else {
|
|
bsp_begin_subpass (QFV_bspSky, bctx->skysheet, bctx->layout, rFrame);
|
|
}
|
|
qfvPopDebug (ctx);
|
|
}
|
|
|
|
static void
|
|
sky_end (vulkan_ctx_t *ctx)
|
|
{
|
|
bspctx_t *bctx = ctx->bsp_context;
|
|
bspframe_t *bframe = &bctx->frames.a[ctx->curFrame];
|
|
|
|
bsp_end_subpass (bframe->cmdSet.a[QFV_bspSky], ctx);
|
|
}
|
|
|
|
static inline void
|
|
add_surf_elements (vulktex_t *tex, instsurf_t *is, elechain_t **ec,
|
|
bspctx_t *bctx, bspframe_t *bframe)
|
|
{
|
|
bsppoly_t *poly = (bsppoly_t *) is->surface->polys;
|
|
|
|
if (!tex->elechain) {
|
|
(*ec) = add_elechain (tex, bctx);
|
|
(*ec)->transform = is->transform;
|
|
(*ec)->color = is->color;
|
|
(*ec)->first_index = bframe->index_count;
|
|
}
|
|
if (is->transform != (*ec)->transform || is->color != (*ec)->color) {
|
|
(*ec) = add_elechain (tex, bctx);
|
|
(*ec)->transform = is->transform;
|
|
(*ec)->color = is->color;
|
|
(*ec)->first_index = bframe->index_count;
|
|
}
|
|
memcpy (bframe->index_data + bframe->index_count,
|
|
poly->indices, poly->count * sizeof (poly->indices[0]));
|
|
(*ec)->index_count += poly->count;
|
|
bframe->index_count += poly->count;
|
|
}
|
|
|
|
static void
|
|
build_tex_elechain (vulktex_t *tex, bspctx_t *bctx, bspframe_t *bframe)
|
|
{
|
|
instsurf_t *is;
|
|
elechain_t *ec = 0;
|
|
|
|
for (is = tex->tex_chain; is; is = is->tex_chain) {
|
|
// emit the polygon indices for the surface to the texture's
|
|
// element chain
|
|
add_surf_elements (tex, is, &ec, bctx, bframe);
|
|
}
|
|
}
|
|
|
|
void
|
|
Vulkan_DrawWorld (qfv_renderframe_t *rFrame)
|
|
{
|
|
vulkan_ctx_t *ctx = rFrame->vulkan_ctx;
|
|
qfv_device_t *device = ctx->device;
|
|
qfv_devfuncs_t *dfunc = device->funcs;
|
|
bspctx_t *bctx = ctx->bsp_context;
|
|
bspframe_t *bframe = &bctx->frames.a[ctx->curFrame];
|
|
entity_t worldent;
|
|
mod_brush_t *brush;
|
|
|
|
clear_texture_chains (bctx); // do this first for water and skys
|
|
bframe->index_count = 0;
|
|
|
|
memset (&worldent, 0, sizeof (worldent));
|
|
worldent.renderer.model = r_refdef.worldmodel;
|
|
brush = &r_refdef.worldmodel->brush;
|
|
|
|
bctx->entity = &worldent;
|
|
bctx->transform = 0;
|
|
bctx->color = 0;
|
|
|
|
R_VisitWorldNodes (brush, ctx);
|
|
if (!bctx->vertex_buffer) {
|
|
return;
|
|
}
|
|
if (r_drawentities) {
|
|
for (size_t i = 0; i < r_ent_queue->ent_queues[mod_brush].size; i++) {
|
|
entity_t *ent = r_ent_queue->ent_queues[mod_brush].a[i];
|
|
R_DrawBrushModel (ent, ctx);
|
|
}
|
|
}
|
|
|
|
bsp_begin (rFrame);
|
|
|
|
push_transform (identity, bctx->layout, device,
|
|
bframe->cmdSet.a[QFV_bspDepth]);
|
|
push_transform (identity, bctx->layout, device,
|
|
bframe->cmdSet.a[QFV_bspGBuffer]);
|
|
bsp_push_constants_t frag_constants = { .time = vr_data.realtime };
|
|
push_fragconst (&frag_constants, bctx->layout, device,
|
|
bframe->cmdSet.a[QFV_bspGBuffer]);
|
|
for (size_t i = 0; i < bctx->texture_chains.size; i++) {
|
|
vulktex_t *tex;
|
|
elechain_t *ec = 0;
|
|
|
|
tex = bctx->texture_chains.a[i];
|
|
|
|
build_tex_elechain (tex, bctx, bframe);
|
|
|
|
bind_texture (tex, 1, bctx->layout, dfunc,
|
|
bframe->cmdSet.a[QFV_bspGBuffer]);
|
|
|
|
for (ec = tex->elechain; ec; ec = ec->next) {
|
|
draw_elechain (ec, bctx->layout, device,
|
|
bframe->cmdSet.a[QFV_bspDepth]);
|
|
draw_elechain (ec, bctx->layout, device,
|
|
bframe->cmdSet.a[QFV_bspGBuffer]);
|
|
reset_elechain (ec);
|
|
}
|
|
tex->elechain = 0;
|
|
tex->elechain_tail = &tex->elechain;
|
|
}
|
|
bsp_end (ctx);
|
|
}
|
|
|
|
void
|
|
Vulkan_Bsp_Flush (vulkan_ctx_t *ctx)
|
|
{
|
|
qfv_device_t *device = ctx->device;
|
|
qfv_devfuncs_t *dfunc = device->funcs;
|
|
bspctx_t *bctx = ctx->bsp_context;
|
|
bspframe_t *bframe = &bctx->frames.a[ctx->curFrame];
|
|
size_t atom = device->physDev->properties.limits.nonCoherentAtomSize;
|
|
size_t atom_mask = atom - 1;
|
|
size_t offset = bframe->index_offset;
|
|
size_t size = bframe->index_count * sizeof (uint32_t);
|
|
|
|
if (!bframe->index_count) {
|
|
return;
|
|
}
|
|
offset &= ~atom_mask;
|
|
size = (size + atom_mask) & ~atom_mask;
|
|
|
|
VkMappedMemoryRange range = {
|
|
VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, 0,
|
|
bctx->index_memory, offset, size
|
|
};
|
|
dfunc->vkFlushMappedMemoryRanges (device->dev, 1, &range);
|
|
}
|
|
|
|
void
|
|
Vulkan_DrawWaterSurfaces (qfv_renderframe_t *rFrame)
|
|
{
|
|
vulkan_ctx_t *ctx = rFrame->vulkan_ctx;
|
|
qfv_device_t *device = ctx->device;
|
|
qfv_devfuncs_t *dfunc = device->funcs;
|
|
bspctx_t *bctx = ctx->bsp_context;
|
|
bspframe_t *bframe = &bctx->frames.a[ctx->curFrame];
|
|
instsurf_t *is;
|
|
vulktex_t *tex = 0;
|
|
elechain_t *ec = 0;
|
|
|
|
if (!bctx->waterchain)
|
|
return;
|
|
|
|
turb_begin (rFrame);
|
|
push_transform (identity, bctx->layout, device,
|
|
bframe->cmdSet.a[QFV_bspTurb]);
|
|
bsp_push_constants_t frag_constants = { .time = vr_data.realtime };
|
|
push_fragconst (&frag_constants, bctx->layout, device,
|
|
bframe->cmdSet.a[QFV_bspTurb]);
|
|
for (is = bctx->waterchain; is; is = is->tex_chain) {
|
|
msurface_t *surf = is->surface;
|
|
if (tex != surf->texinfo->texture->render) {
|
|
if (tex) {
|
|
bind_texture (tex, 1, bctx->layout, dfunc,
|
|
bframe->cmdSet.a[QFV_bspTurb]);
|
|
for (ec = tex->elechain; ec; ec = ec->next) {
|
|
draw_elechain (ec, bctx->layout, device,
|
|
bframe->cmdSet.a[QFV_bspTurb]);
|
|
reset_elechain (ec);
|
|
}
|
|
tex->elechain = 0;
|
|
tex->elechain_tail = &tex->elechain;
|
|
}
|
|
tex = surf->texinfo->texture->render;
|
|
}
|
|
// emit the polygon indices for the surface to the texture's
|
|
// element chain
|
|
add_surf_elements (tex, is, &ec, bctx, bframe);
|
|
}
|
|
if (tex) {
|
|
bind_texture (tex, 1, bctx->layout, dfunc,
|
|
bframe->cmdSet.a[QFV_bspTurb]);
|
|
for (ec = tex->elechain; ec; ec = ec->next) {
|
|
draw_elechain (ec, bctx->layout, device,
|
|
bframe->cmdSet.a[QFV_bspTurb]);
|
|
reset_elechain (ec);
|
|
}
|
|
tex->elechain = 0;
|
|
tex->elechain_tail = &tex->elechain;
|
|
}
|
|
turb_end (ctx);
|
|
|
|
bctx->waterchain = 0;
|
|
bctx->waterchain_tail = &bctx->waterchain;
|
|
}
|
|
|
|
void
|
|
Vulkan_DrawSky (qfv_renderframe_t *rFrame)
|
|
{
|
|
vulkan_ctx_t *ctx = rFrame->vulkan_ctx;
|
|
qfv_device_t *device = ctx->device;
|
|
qfv_devfuncs_t *dfunc = device->funcs;
|
|
bspctx_t *bctx = ctx->bsp_context;
|
|
bspframe_t *bframe = &bctx->frames.a[ctx->curFrame];
|
|
instsurf_t *is;
|
|
vulktex_t *tex = 0;
|
|
elechain_t *ec = 0;
|
|
|
|
if (!bctx->sky_chain)
|
|
return;
|
|
|
|
sky_begin (rFrame);
|
|
vulktex_t skybox = { .descriptor = bctx->skybox_descriptor };
|
|
bind_texture (&skybox, 2, bctx->layout, dfunc,
|
|
bframe->cmdSet.a[QFV_bspSky]);
|
|
push_transform (identity, bctx->layout, device,
|
|
bframe->cmdSet.a[QFV_bspSky]);
|
|
bsp_push_constants_t frag_constants = { .time = vr_data.realtime };
|
|
push_fragconst (&frag_constants, bctx->layout, device,
|
|
bframe->cmdSet.a[QFV_bspSky]);
|
|
for (is = bctx->sky_chain; is; is = is->tex_chain) {
|
|
msurface_t *surf = is->surface;
|
|
if (tex != surf->texinfo->texture->render) {
|
|
if (tex) {
|
|
bind_texture (tex, 1, bctx->layout, dfunc,
|
|
bframe->cmdSet.a[QFV_bspSky]);
|
|
for (ec = tex->elechain; ec; ec = ec->next) {
|
|
draw_elechain (ec, bctx->layout, device,
|
|
bframe->cmdSet.a[QFV_bspSky]);
|
|
reset_elechain (ec);
|
|
}
|
|
tex->elechain = 0;
|
|
tex->elechain_tail = &tex->elechain;
|
|
}
|
|
tex = surf->texinfo->texture->render;
|
|
}
|
|
// emit the polygon indices for the surface to the texture's
|
|
// element chain
|
|
add_surf_elements (tex, is, &ec, bctx, bframe);
|
|
}
|
|
if (tex) {
|
|
bind_texture (tex, 1, bctx->layout, dfunc,
|
|
bframe->cmdSet.a[QFV_bspSky]);
|
|
for (ec = tex->elechain; ec; ec = ec->next) {
|
|
draw_elechain (ec, bctx->layout, device,
|
|
bframe->cmdSet.a[QFV_bspSky]);
|
|
reset_elechain (ec);
|
|
}
|
|
tex->elechain = 0;
|
|
tex->elechain_tail = &tex->elechain;
|
|
}
|
|
sky_end (ctx);
|
|
|
|
bctx->sky_chain = 0;
|
|
bctx->sky_chain_tail = &bctx->sky_chain;
|
|
}
|
|
|
|
static void
|
|
create_default_skys (vulkan_ctx_t *ctx)
|
|
{
|
|
qfv_device_t *device = ctx->device;
|
|
qfv_devfuncs_t *dfunc = device->funcs;
|
|
bspctx_t *bctx = ctx->bsp_context;
|
|
VkImage skybox;
|
|
VkImage skysheet;
|
|
VkDeviceMemory memory;
|
|
VkImageView boxview;
|
|
VkImageView sheetview;
|
|
|
|
bctx->default_skybox = calloc (2, sizeof (qfv_tex_t));
|
|
bctx->default_skysheet = bctx->default_skybox + 1;
|
|
|
|
VkExtent3D extents = { 1, 1, 1 };
|
|
skybox = QFV_CreateImage (device, 1, VK_IMAGE_TYPE_2D,
|
|
VK_FORMAT_B8G8R8A8_UNORM, extents, 1, 1,
|
|
VK_SAMPLE_COUNT_1_BIT,
|
|
VK_IMAGE_USAGE_SAMPLED_BIT
|
|
| VK_IMAGE_USAGE_TRANSFER_DST_BIT);
|
|
QFV_duSetObjectName (device, VK_OBJECT_TYPE_IMAGE, skybox,
|
|
"bsp:image:default_skybox");
|
|
|
|
skysheet = QFV_CreateImage (device, 0, VK_IMAGE_TYPE_2D,
|
|
VK_FORMAT_B8G8R8A8_UNORM, extents, 1, 2,
|
|
VK_SAMPLE_COUNT_1_BIT,
|
|
VK_IMAGE_USAGE_SAMPLED_BIT
|
|
| VK_IMAGE_USAGE_TRANSFER_DST_BIT);
|
|
QFV_duSetObjectName (device, VK_OBJECT_TYPE_IMAGE, skysheet,
|
|
"bsp:image:default_skysheet");
|
|
|
|
VkMemoryRequirements requirements;
|
|
dfunc->vkGetImageMemoryRequirements (device->dev, skybox, &requirements);
|
|
size_t boxsize = requirements.size;
|
|
dfunc->vkGetImageMemoryRequirements (device->dev, skysheet, &requirements);
|
|
size_t sheetsize = requirements.size;
|
|
|
|
memory = QFV_AllocImageMemory (device, skybox,
|
|
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
|
boxsize + sheetsize,
|
|
VK_IMAGE_USAGE_TRANSFER_DST_BIT
|
|
| VK_IMAGE_USAGE_SAMPLED_BIT);
|
|
QFV_duSetObjectName (device, VK_OBJECT_TYPE_DEVICE_MEMORY, memory,
|
|
"bsp:memory:default_skys");
|
|
|
|
QFV_BindImageMemory (device, skybox, memory, 0);
|
|
QFV_BindImageMemory (device, skysheet, memory, boxsize);
|
|
|
|
boxview = QFV_CreateImageView (device, skybox, VK_IMAGE_VIEW_TYPE_CUBE,
|
|
VK_FORMAT_B8G8R8A8_UNORM,
|
|
VK_IMAGE_ASPECT_COLOR_BIT);
|
|
QFV_duSetObjectName (device, VK_OBJECT_TYPE_IMAGE_VIEW, boxview,
|
|
"bsp:iview:default_skybox");
|
|
|
|
sheetview = QFV_CreateImageView (device, skysheet,
|
|
VK_IMAGE_VIEW_TYPE_2D_ARRAY,
|
|
VK_FORMAT_B8G8R8A8_UNORM,
|
|
VK_IMAGE_ASPECT_COLOR_BIT);
|
|
QFV_duSetObjectName (device, VK_OBJECT_TYPE_IMAGE_VIEW, sheetview,
|
|
"bsp:iview:default_skysheet");
|
|
|
|
bctx->default_skybox->image = skybox;
|
|
bctx->default_skybox->view = boxview;
|
|
bctx->default_skybox->memory = memory;
|
|
bctx->default_skysheet->image = skysheet;
|
|
bctx->default_skysheet->view = sheetview;
|
|
|
|
// temporarily commandeer the light map's staging buffer
|
|
qfv_packet_t *packet = QFV_PacketAcquire (bctx->light_stage);
|
|
|
|
qfv_imagebarrier_t ib = imageBarriers[qfv_LT_Undefined_to_TransferDst];
|
|
ib.barrier.subresourceRange.levelCount = VK_REMAINING_MIP_LEVELS;
|
|
ib.barrier.subresourceRange.layerCount = VK_REMAINING_ARRAY_LAYERS;
|
|
VkImageMemoryBarrier barriers[2] = { ib.barrier, ib.barrier };
|
|
barriers[0].image = skybox;
|
|
barriers[1].image = skysheet;
|
|
dfunc->vkCmdPipelineBarrier (packet->cmd, ib.srcStages, ib.dstStages,
|
|
0, 0, 0, 0, 0,
|
|
2, barriers);
|
|
|
|
VkClearColorValue color = {};
|
|
VkImageSubresourceRange range = {
|
|
VK_IMAGE_ASPECT_COLOR_BIT,
|
|
0, VK_REMAINING_MIP_LEVELS,
|
|
0, VK_REMAINING_ARRAY_LAYERS
|
|
};
|
|
dfunc->vkCmdClearColorImage (packet->cmd, skybox,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
&color, 1, &range);
|
|
dfunc->vkCmdClearColorImage (packet->cmd, skysheet,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
&color, 1, &range);
|
|
|
|
ib = imageBarriers[qfv_LT_TransferDst_to_ShaderReadOnly];
|
|
ib.barrier.subresourceRange.levelCount = VK_REMAINING_MIP_LEVELS;
|
|
ib.barrier.subresourceRange.layerCount = VK_REMAINING_ARRAY_LAYERS;
|
|
barriers[0] = ib.barrier;
|
|
barriers[1] = ib.barrier;
|
|
barriers[0].image = skybox;
|
|
barriers[1].image = skysheet;
|
|
dfunc->vkCmdPipelineBarrier (packet->cmd, ib.srcStages, ib.dstStages,
|
|
0, 0, 0, 0, 0,
|
|
2, barriers);
|
|
QFV_PacketSubmit (packet);
|
|
}
|
|
|
|
void
|
|
Vulkan_Bsp_Init (vulkan_ctx_t *ctx)
|
|
{
|
|
qfv_device_t *device = ctx->device;
|
|
|
|
r_notexture_mip->render = &vulkan_notexture;
|
|
|
|
qfvPushDebug (ctx, "bsp init");
|
|
|
|
bspctx_t *bctx = calloc (1, sizeof (bspctx_t));
|
|
ctx->bsp_context = bctx;
|
|
|
|
bctx->waterchain_tail = &bctx->waterchain;
|
|
bctx->sky_chain_tail = &bctx->sky_chain;
|
|
bctx->static_instsurfs_tail = &bctx->static_instsurfs;
|
|
bctx->elechains_tail = &bctx->elechains;
|
|
bctx->instsurfs_tail = &bctx->instsurfs;
|
|
|
|
bctx->light_scrap = QFV_CreateScrap (device, "lightmap_atlas", 2048,
|
|
tex_frgba, ctx->staging);
|
|
size_t size = QFV_ScrapSize (bctx->light_scrap);
|
|
bctx->light_stage = QFV_CreateStagingBuffer (device, "lightmap", size,
|
|
ctx->cmdpool);
|
|
|
|
create_default_skys (ctx);
|
|
|
|
DARRAY_INIT (&bctx->texture_chains, 64);
|
|
|
|
size_t frames = ctx->frames.size;
|
|
DARRAY_INIT (&bctx->frames, frames);
|
|
DARRAY_RESIZE (&bctx->frames, frames);
|
|
bctx->frames.grow = 0;
|
|
|
|
bctx->depth = Vulkan_CreateGraphicsPipeline (ctx, "bsp_depth");
|
|
bctx->gbuf = Vulkan_CreateGraphicsPipeline (ctx, "bsp_gbuf");
|
|
bctx->skybox = Vulkan_CreateGraphicsPipeline (ctx, "bsp_skybox");
|
|
bctx->skysheet = Vulkan_CreateGraphicsPipeline (ctx, "bsp_skysheet");
|
|
bctx->turb = Vulkan_CreateGraphicsPipeline (ctx, "bsp_turb");
|
|
bctx->layout = Vulkan_CreatePipelineLayout (ctx, "quakebsp_layout");
|
|
bctx->sampler = Vulkan_CreateSampler (ctx, "quakebsp_sampler");
|
|
|
|
for (size_t i = 0; i < frames; i++) {
|
|
__auto_type bframe = &bctx->frames.a[i];
|
|
|
|
DARRAY_INIT (&bframe->cmdSet, QFV_bspNumPasses);
|
|
DARRAY_RESIZE (&bframe->cmdSet, QFV_bspNumPasses);
|
|
bframe->cmdSet.grow = 0;
|
|
|
|
QFV_AllocateCommandBuffers (device, ctx->cmdpool, 1, &bframe->cmdSet);
|
|
|
|
for (int j = 0; j < QFV_bspNumPasses; j++) {
|
|
QFV_duSetObjectName (device, VK_OBJECT_TYPE_COMMAND_BUFFER,
|
|
bframe->cmdSet.a[i],
|
|
va (ctx->va_ctx, "cmd:bsp:%zd:%s", i,
|
|
bsp_pass_names[j]));
|
|
}
|
|
}
|
|
|
|
bctx->skybox_descriptor
|
|
= Vulkan_CreateTextureDescriptor (ctx, bctx->default_skybox,
|
|
bctx->sampler);
|
|
|
|
qfvPopDebug (ctx);
|
|
}
|
|
|
|
void
|
|
Vulkan_Bsp_Shutdown (struct vulkan_ctx_s *ctx)
|
|
{
|
|
qfv_device_t *device = ctx->device;
|
|
qfv_devfuncs_t *dfunc = device->funcs;
|
|
bspctx_t *bctx = ctx->bsp_context;
|
|
|
|
for (size_t i = 0; i < bctx->frames.size; i++) {
|
|
__auto_type bframe = &bctx->frames.a[i];
|
|
free (bframe->cmdSet.a);
|
|
}
|
|
|
|
dfunc->vkDestroyPipeline (device->dev, bctx->depth, 0);
|
|
dfunc->vkDestroyPipeline (device->dev, bctx->gbuf, 0);
|
|
dfunc->vkDestroyPipeline (device->dev, bctx->skybox, 0);
|
|
dfunc->vkDestroyPipeline (device->dev, bctx->skysheet, 0);
|
|
dfunc->vkDestroyPipeline (device->dev, bctx->turb, 0);
|
|
DARRAY_CLEAR (&bctx->texture_chains);
|
|
DARRAY_CLEAR (&bctx->frames);
|
|
QFV_DestroyStagingBuffer (bctx->light_stage);
|
|
QFV_DestroyScrap (bctx->light_scrap);
|
|
if (bctx->vertex_buffer) {
|
|
dfunc->vkDestroyBuffer (device->dev, bctx->vertex_buffer, 0);
|
|
dfunc->vkFreeMemory (device->dev, bctx->vertex_memory, 0);
|
|
}
|
|
if (bctx->index_buffer) {
|
|
dfunc->vkDestroyBuffer (device->dev, bctx->index_buffer, 0);
|
|
dfunc->vkFreeMemory (device->dev, bctx->index_memory, 0);
|
|
}
|
|
|
|
if (bctx->skybox_tex) {
|
|
Vulkan_UnloadTex (ctx, bctx->skybox_tex);
|
|
}
|
|
|
|
dfunc->vkDestroyImageView (device->dev, bctx->default_skysheet->view, 0);
|
|
dfunc->vkDestroyImage (device->dev, bctx->default_skysheet->image, 0);
|
|
|
|
dfunc->vkDestroyImageView (device->dev, bctx->default_skybox->view, 0);
|
|
dfunc->vkDestroyImage (device->dev, bctx->default_skybox->image, 0);
|
|
dfunc->vkFreeMemory (device->dev, bctx->default_skybox->memory, 0);
|
|
free (bctx->default_skybox);
|
|
}
|
|
|
|
void
|
|
Vulkan_LoadSkys (const char *sky, vulkan_ctx_t *ctx)
|
|
{
|
|
bspctx_t *bctx = ctx->bsp_context;
|
|
|
|
const char *name;
|
|
int i;
|
|
tex_t *tex;
|
|
static const char *sky_suffix[] = { "ft", "bk", "up", "dn", "rt", "lf"};
|
|
|
|
if (bctx->skybox_tex) {
|
|
Vulkan_UnloadTex (ctx, bctx->skybox_tex);
|
|
Vulkan_FreeTexture (ctx, bctx->skybox_descriptor);
|
|
}
|
|
bctx->skybox_tex = 0;
|
|
|
|
if (!sky || !*sky) {
|
|
sky = r_skyname;
|
|
}
|
|
|
|
if (!*sky || !strcasecmp (sky, "none")) {
|
|
Sys_MaskPrintf (SYS_vulkan, "Skybox unloaded\n");
|
|
bctx->skybox_descriptor
|
|
= Vulkan_CreateTextureDescriptor (ctx, bctx->default_skybox,
|
|
bctx->sampler);
|
|
return;
|
|
}
|
|
|
|
name = va (ctx->va_ctx, "env/%s_map", sky);
|
|
tex = LoadImage (name, 1);
|
|
if (tex) {
|
|
bctx->skybox_tex = Vulkan_LoadEnvMap (ctx, tex, sky);
|
|
Sys_MaskPrintf (SYS_vulkan, "Loaded %s\n", name);
|
|
} else {
|
|
int failed = 0;
|
|
tex_t *sides[6] = { };
|
|
|
|
for (i = 0; i < 6; i++) {
|
|
name = va (ctx->va_ctx, "env/%s%s", sky, sky_suffix[i]);
|
|
tex = LoadImage (name, 1);
|
|
if (!tex) {
|
|
Sys_MaskPrintf (SYS_vulkan, "Couldn't load %s\n", name);
|
|
// also look in gfx/env, where Darkplaces looks for skies
|
|
name = va (ctx->va_ctx, "gfx/env/%s%s", sky, sky_suffix[i]);
|
|
tex = LoadImage (name, 1);
|
|
if (!tex) {
|
|
Sys_MaskPrintf (SYS_vulkan, "Couldn't load %s\n", name);
|
|
failed = 1;
|
|
continue;
|
|
}
|
|
}
|
|
//FIXME find a better way (also, assumes data and struct together)
|
|
sides[i] = malloc (ImageSize (tex, 1));
|
|
memcpy (sides[i], tex, ImageSize (tex, 1));
|
|
sides[i]->data = (byte *)(sides[i] + 1);
|
|
Sys_MaskPrintf (SYS_vulkan, "Loaded %s\n", name);
|
|
}
|
|
if (!failed) {
|
|
bctx->skybox_tex = Vulkan_LoadEnvSides (ctx, sides, sky);
|
|
}
|
|
for (i = 0; i < 6; i++) {
|
|
free (sides[i]);
|
|
}
|
|
}
|
|
if (bctx->skybox_tex) {
|
|
bctx->skybox_descriptor
|
|
= Vulkan_CreateTextureDescriptor (ctx, bctx->skybox_tex,
|
|
bctx->sampler);
|
|
Sys_MaskPrintf (SYS_vulkan, "Skybox %s loaded\n", sky);
|
|
}
|
|
}
|