quakeforge/libs/audio
2010-12-15 18:48:25 +09:00
..
renderer Tweak some developer cvar usage. 2010-11-27 16:53:17 +09:00
targets Make sdl's sound parameters easy to tweak. 2010-12-15 18:48:25 +09:00
cd.c make -nocdaudio wor 2007-03-31 23:36:13 +00:00
cd_file.c Track 0 is used to stop the BGM 2010-11-20 14:32:27 +09:00
cd_linux.c Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
cd_sdl.c Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
cd_sgi.c Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
cd_win.c Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
cd_xmms.c Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
Makefile.am testsound depends on libQFutil 2010-12-10 17:07:06 +09:00
snd.c remove S_TouchSound: it doesn't seem to be necessary 2007-05-07 12:20:38 +00:00
snd_progs.c add some sounds to the menus (not yet finished) 2007-05-07 12:17:12 +00:00
testsound.c get alsa and sdl working, though sdl seems to be mono only 2010-08-15 05:15:47 +00:00