quakeforge/libs/models
Bill Currie 7650df3400 [model] Handle brush models with empty texture slots
It seems some maps have some empty texture slots (eg, e1m2).
2021-03-21 10:08:44 +09:00
..
alias [vulkan] Implement team colors 2021-02-02 19:53:36 +09:00
brush [model] Handle brush models with empty texture slots 2021-03-21 10:08:44 +09:00
iqm [model] Clean up the globals around model loading 2021-02-01 14:39:00 +09:00
sprite [model] Clean up the globals around model loading 2021-02-01 14:39:00 +09:00
test [test] Get the tests building again 2021-02-05 21:43:12 +09:00
clip_hull.c [model] Clean up the globals around model loading 2021-02-01 14:39:00 +09:00
fullbright.c [model] Clean up the globals around model loading 2021-02-01 14:39:00 +09:00
gl_model_fullbright.c [gl] Remove some more warts 2021-03-10 21:15:53 +09:00
gl_skin.c [image] Change tex_t data from array to pointer 2021-01-25 00:54:41 +09:00
glsl_skin.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
Makemodule.am [model] Move Mod_CalcFullbright to its own file 2021-01-19 14:54:39 +09:00
model.c [model] Clean up the model array a little 2021-02-01 15:02:42 +09:00
null_model.c [model] Remove empty brush model functions 2021-01-19 08:26:53 +09:00
portal.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
skin.c [util] Make va thread-safe 2021-01-31 16:05:48 +09:00
sw_skin.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
trace.c Handle alloca "correctly". 2013-01-22 21:02:50 +09:00
vulkan_skin.c [model] Build vulkan model libs 2021-01-19 14:12:49 +09:00
winding.c Update for doxygen 1.8.16 2020-02-11 15:22:42 +09:00