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https://git.code.sf.net/p/quake/quakeforge
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There are still many issues to sort out, but the basics are working. Problems: rendered fullbright (no lighting done) normals are ignored extra textures (glow etc) not used/loaded 4 models on the screen don't seem to be a problem. |
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.. | ||
alias | ||
brush | ||
iqm | ||
sprite | ||
test | ||
clip_hull.c | ||
gl_model_fullbright.c | ||
gl_skin.c | ||
glsl_skin.c | ||
Makefile.am | ||
model.c | ||
null_model.c | ||
portal.c | ||
skin.c | ||
sw_skin.c | ||
trace.c | ||
winding.c |