quakeforge/libs/models
Bill Currie c3801d46e5 Render iqm models in GL.
There are still many issues to sort out, but the basics are working.

Problems:
	rendered fullbright (no lighting done)
	normals are ignored
	extra textures (glow etc) not used/loaded

4 models on the screen don't seem to be a problem.
2012-05-17 15:58:29 +09:00
..
alias Correct a spelling error. 2012-04-24 14:12:54 +09:00
brush Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
iqm Render iqm models in GL. 2012-05-17 15:58:29 +09:00
sprite Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
test Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
clip_hull.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gl_model_fullbright.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gl_skin.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
glsl_skin.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
Makefile.am Stub out the iqm loader. 2012-05-15 21:08:43 +09:00
model.c Stub out the iqm loader. 2012-05-15 21:08:43 +09:00
null_model.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
portal.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
skin.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sw_skin.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
trace.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
winding.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00