mirror of
https://git.code.sf.net/p/quake/quakeforge
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It turns out that my laptop doesn't do multiview properly (or I've misconfigured something, later), but the biggest issue I had on my desktop seems to be that I had the push constants wrong: fov in aspect, time in fov, and I had degrees instead of radians (half angle) anyway. |
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renderer | ||
targets | ||
Makemodule.am |