quakeforge/include/QF/Vulkan
Bill Currie 743b06d5c1 [vulkan] Script render graph initialization sequence
While every possible subsystem needs an initialization call, all that
does is add the actual initialization task to the render graph system.
This allows the render graph to be fully configurable, initializing only
those subsystems that the graph needs.

Scripted initialization is still separated from startup as render graph
creation needs various resources (eg, attachments) defined before
creating render and compute passes, but all those need to be created
before the subsystems can actually start up.
2024-01-30 23:13:16 +09:00
..
barrier.h [vulkan] Enable synchronization validation 2024-01-28 09:00:01 +09:00
buffer.h [vulkan] Make some headers order-indepenedent 2022-05-04 13:55:56 +09:00
capture.h [vulkan] Get window resize working again 2023-07-03 20:05:27 +09:00
command.h [vulkan] Name the managed command buffer pool 2023-06-22 20:06:46 +09:00
cvars.h [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
debug.h [vulkan] Fix missing debug utils for 64-bit windows 2023-12-17 22:41:18 +09:00
device.h [vulkan] Correct type of queue family 2023-03-27 23:51:32 +09:00
dsmanager.h [vulkan] Create a descriptor set manager 2023-06-24 17:23:34 +09:00
funclist.h [vulkan] Use occlusion queries for culling lights 2023-12-17 18:45:02 +09:00
image.h [build] Fix a warning in attribute const check 2023-06-13 13:08:38 +09:00
instance.h [vulkan] Move on to vulkan api 1.3 2023-12-17 18:45:02 +09:00
memory.h Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
mouse_pick.h [vulkan] Implement mouse-picking for light entities 2023-08-07 17:47:49 +09:00
pipeline.h [vulkan] Remove old descriptor and pipeline code 2023-12-17 18:45:02 +09:00
projection.h [vulkan] Make near and far clip explicit parameters 2023-08-13 17:30:24 +09:00
qf_alias.h [vulkan] Script render graph initialization sequence 2024-01-30 23:13:16 +09:00
qf_bsp.h [vulkan] Script render graph initialization sequence 2024-01-30 23:13:16 +09:00
qf_compose.h [vulkan] Script render graph initialization sequence 2024-01-30 23:13:16 +09:00
qf_draw.h [vulkan] Script render graph initialization sequence 2024-01-30 23:13:16 +09:00
qf_iqm.h [vulkan] Script render graph initialization sequence 2024-01-30 23:13:16 +09:00
qf_lighting.h [vulkan] Script render graph initialization sequence 2024-01-30 23:13:16 +09:00
qf_lightmap.h [vulkan] Implement lightmap updates for dlights 2024-01-20 09:44:29 +09:00
qf_matrices.h [vulkan] Script render graph initialization sequence 2024-01-30 23:13:16 +09:00
qf_model.h [vulkan] Implement skin support 2024-01-15 19:07:33 +09:00
qf_output.h [vulkan] Script render graph initialization sequence 2024-01-30 23:13:16 +09:00
qf_palette.h [vulkan] Script render graph initialization sequence 2024-01-30 23:13:16 +09:00
qf_particles.h [vulkan] Script render graph initialization sequence 2024-01-30 23:13:16 +09:00
qf_planes.h [vulkan] Script render graph initialization sequence 2024-01-30 23:13:16 +09:00
qf_scene.h [vulkan] Script render graph initialization sequence 2024-01-30 23:13:16 +09:00
qf_sprite.h [vulkan] Script render graph initialization sequence 2024-01-30 23:13:16 +09:00
qf_texture.h [vulkan] Script render graph initialization sequence 2024-01-30 23:13:16 +09:00
qf_translucent.h [vulkan] Script render graph initialization sequence 2024-01-30 23:13:16 +09:00
qf_vid.h [vulkan] Rework lighting to use splats 2023-06-28 01:01:56 +09:00
render.h [vulkan] Script render graph initialization sequence 2024-01-30 23:13:16 +09:00
resource.h [vulkan] Complete resource image and image view 2023-02-19 12:25:13 +09:00
scrap.h [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
shader.h [vulkan] Generate code for resource nodes 2021-01-05 14:15:35 +09:00
staging.h [vulkan] Add a function to explicitly wait on a packet 2024-01-19 15:45:04 +09:00
swapchain.h [vulkan] Implement screenshot 2021-03-24 19:20:53 +09:00