mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-23 04:42:32 +00:00
253 lines
7.2 KiB
C
253 lines
7.2 KiB
C
/*
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base-vis.c
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PVS PHS generator tool
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 2002 Colin Thompson
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include <getopt.h>
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#include <stdlib.h>
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#ifdef HAVE_UNISTD_H
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# include <unistd.h>
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#endif
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#ifdef HAVE_IO_H
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# include <io.h>
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include <getopt.h>
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#include <errno.h>
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#include <string.h>
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#include <stdlib.h>
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#include "QF/bspfile.h"
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#include "QF/cmd.h"
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#include "QF/mathlib.h"
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#include "QF/quakefs.h"
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#include "QF/sys.h"
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#include "tools/qfvis/include/vis.h"
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#include "tools/qfvis/include/options.h"
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/*
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This is a rough first-order aproximation that is used to trivially reject
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some of the final calculations.
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*/
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static void
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SimpleFlood (basethread_t *thread, portal_t *srcportal, int clusternum)
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{
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int i;
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cluster_t *cluster;
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portal_t *portal;
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if (set_is_member (srcportal->mightsee, clusternum))
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return;
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set_add (srcportal->mightsee, clusternum);
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thread->clustersee++;
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cluster = &clusters[clusternum];
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for (i = 0; i < cluster->numportals; i++) {
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portal = &cluster->portals[i];
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if (!set_is_member (thread->portalsee, portal - portals))
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continue;
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SimpleFlood (thread, srcportal, portal->cluster);
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}
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}
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static inline int
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test_sphere (const vspheref_t *sphere, vec4f_t plane)
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{
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#ifdef __SSE3__
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const vec4f_t zero = {};
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float r = sphere->radius;
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vec4f_t eps = { r, r, r, r };
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vec4f_t d = _mm_addsub_ps (zero, dotf (sphere->center, plane));
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vec4i_t c = (d - eps) >= 0;
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c = (vec4i_t) _mm_hsub_epi32 ((__m128i) c, (__m128i) c);
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return c[0];
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#else
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float d = DotProduct (sphere->center, plane) + plane[3];
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int front = (d >= sphere->radius);
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int back = (d <= -sphere->radius);
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return front - back;
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#endif
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}
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static int __attribute__ ((pure))
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test_winding_front (const winding_t *winding, vec4f_t plane)
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{
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for (unsigned i = 0; i < winding->numpoints; i++) {
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vec4f_t d = dotf (winding->points[i], plane);
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if (d[0] > ON_EPSILON)
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return 1;
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}
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return 0;
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}
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static int __attribute__ ((pure))
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test_winding_back (const winding_t *winding, vec4f_t plane)
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{
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for (unsigned i = 0; i < winding->numpoints; i++) {
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vec4f_t d = dotf (winding->points[i], plane);
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if (d[0] < -ON_EPSILON)
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return 1;
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}
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return 0;
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}
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void
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PortalBase (basethread_t *thread, portal_t *portal)
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{
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portal_t *tp;
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cluster_t *cluster;
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int tp_side, portal_side;
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for (cluster = clusters; cluster < clusters + portalclusters; cluster++) {
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int side = test_sphere (&cluster->sphere, portal->plane);
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if (side < 0) {
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thread->clustertest += cluster->numportals;
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// The cluster is entirely behind the portal's plane, thus every
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// portal in the cluster is also behind the portal's plane and
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// cannot be seen at all.
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thread->clustercull += cluster->numportals;
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} else if (side > 0) {
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// The cluster is entirely in front of the portal's plane, thus
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// every portal in the cluster is also in front of the portal's
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// plane and may be seen. However, as portals are one-way (ie,
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// can see out the portal along its plane normal, but not into
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// the portal against its plane normal), the current portal
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// must be behind the cluster's portal, or straddle its plane,
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// for a cluster's portal to be considered visible.
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thread->clustertest += cluster->numportals;
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for (int i = 0; i < cluster->numportals; i++) {
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tp = cluster->portals + i;
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if (tp == portal) {
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thread->selfcull++;
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continue;
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}
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thread->spheretest++;
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portal_side = test_sphere (&portal->sphere, tp->plane);
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if (portal_side > 0) {
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// The portal definitely is entirely in front of the test
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// portal's plane. (cannot see into a portal from its
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// front side)
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thread->spherecull++;
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} else if (portal_side < 0) {
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// The portal's sphere is behind the test portal's plane,
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// so the portal itself is entirely behind the plane
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// thus the test portal is potentially visible.
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thread->spherepass++;
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set_add (thread->portalsee, tp - portals);
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} else {
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// The portal's sphere straddle's the test portal's
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// plane, so need to do a more refined check.
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thread->windingtest++;
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if (test_winding_back (portal->winding, tp->plane)) {
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// The portal is at least partially behind the test
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// portal's plane, so the test portal is potentially
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// visible.
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thread->windingpass++;
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set_add (thread->portalsee, tp - portals);
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} else {
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thread->windingcull++;
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}
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}
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}
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} else {
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thread->clustertest += cluster->numportals;
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// The cluster's sphere straddle's the portal's plane, thus each
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// portal in the cluster must be tested individually.
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for (int i = 0; i < cluster->numportals; i++) {
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tp = cluster->portals + i;
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if (tp == portal) {
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thread->selfcull++;
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continue;
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}
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thread->spheretest++;
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// If the target portal is behind the portals's plane, then
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// it can't possibly be seen by the portal.
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//
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// If the portal is in front of the target's plane, then the
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// target is of no interest as it is facing counter to the
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// flow of visibility.
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// First check using the bounding spheres of the two portals.
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tp_side = test_sphere (&tp->sphere, portal->plane);
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if (tp_side < 0) {
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// The test portal definitely is entirely behind the
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// portal's plane.
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thread->spherecull++;
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continue; // entirely behind
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}
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portal_side = test_sphere (&portal->sphere, tp->plane);
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if (portal_side > 0) {
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// The portal definitely is entirely in front of the
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// test portal's plane. (cannot see into a portal from
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// its front side)
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thread->spherecull++;
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continue; // entirely in front
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}
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if (tp_side > 0 && portal_side < 0) {
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thread->spherepass++;
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set_add (thread->portalsee, tp - portals);
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continue;
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}
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thread->windingtest++;
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if (tp_side == 0) {
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// The test portal's sphere touches the portal's plane,
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// so do a more refined check.
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if (!test_winding_front (tp->winding, portal->plane)) {
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thread->windingcull++;
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continue;
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}
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}
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if (portal_side == 0) {
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// The portal's sphere touches the test portal's plane,
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// so do a more refined check.
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if (!test_winding_back (portal->winding, tp->plane)) {
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thread->windingcull++;
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continue;
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}
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}
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thread->windingpass++;
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set_add (thread->portalsee, tp - portals);
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}
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}
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}
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SimpleFlood (thread, portal, portal->cluster);
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portal->nummightsee = thread->clustersee;
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}
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