quakeforge/libs
Bill Currie 739adad3d5 [skin] Clean up the API a little
Only the renderer-specific functions are in the plugin functions struct,
and only the client functions are global.
2024-01-13 13:42:03 +09:00
..
audio [sound] Flush sfx hash table on gamedir change 2024-01-13 01:03:23 +09:00
client [qw] Fix a bunch of punchangle issues 2024-01-13 02:00:23 +09:00
console [ui] Pass a data pointer to update functions 2024-01-07 11:58:01 +09:00
ecs [ecs] Don't free the name string pointer 2024-01-07 13:50:48 +09:00
gamecode Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
gib Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
image Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
input Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
models [skin] Clean up the API a little 2024-01-13 13:42:03 +09:00
net Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [ui] Implement scroll bars 2024-01-09 09:12:29 +09:00
scene [skin] Clean up the API a little 2024-01-13 13:42:03 +09:00
ui [ui] Update mouse buttons only for button events 2024-01-09 09:58:03 +09:00
util [quakeio] Rework Qgetline to use dstring 2024-01-05 11:50:48 +09:00
video [skin] Clean up the API a little 2024-01-13 13:42:03 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00