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GL
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Clean up global symbols for the gl renderer.
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2012-02-18 11:48:52 +09:00 |
GLSL
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Clean up global symbols for the glsl renderer.
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2012-02-18 11:48:52 +09:00 |
classes
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plugin
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Don't include the specific plugin headers in plugin.h.
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2012-02-13 22:02:07 +09:00 |
Makefile.am
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Add some headers for make distcheck.
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2012-02-02 21:41:39 +09:00 |
bspfile.h
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cbuf.h
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cdaudio.h
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checksum.h
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clip_hull.h
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cmd.h
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console.h
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Fix an install oopsie.
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2012-02-06 23:32:26 +09:00 |
crc.h
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Do some more const correctness.
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2012-02-01 17:44:55 +09:00 |
csqc.h
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cvar.h
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Do some work on the user documentation.
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2011-09-07 21:08:37 +09:00 |
draw.h
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Add Draw_Picf to allow smooth placement on low-res consoles.
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2012-02-06 19:32:30 +09:00 |
dstring.h
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gib.h
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hash.h
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hl.h
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idparse.h
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image.h
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PCX: display some information on bad PCX files
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2011-06-14 13:31:30 -04:00 |
in_event.h
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info.h
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input.h
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Make the init process more dependency based.
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2012-02-01 21:52:47 +09:00 |
joystick.h
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keys.h
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Add a bunch more keys to the X11 clients.
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2011-12-19 16:37:48 +09:00 |
link.h
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llist.h
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locs.h
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mathlib.h
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Implement QuatExp and fix up QuatBlend's param names.
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2012-01-12 21:22:06 +09:00 |
mdfour.h
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model.h
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Plug the memory/texture/vbo leaks.
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2012-01-29 22:32:35 +09:00 |
modelgen.h
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msg.h
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Add MSG_WriteBytes to match MSG_ReadBytes.
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2012-02-06 15:04:01 +09:00 |
object.h
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pak.h
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pakfile.h
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pcx.h
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plugin.h
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Don't include the specific plugin headers in plugin.h.
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2012-02-13 22:02:07 +09:00 |
png.h
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Create WritePNGqfs so screenshots can be written as png.
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2011-12-31 17:23:32 +09:00 |
pr_comp.h
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Bring back the unsigned type (PROGS version bump)
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2011-04-09 10:07:47 +09:00 |
pr_debug.h
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pr_obj.h
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progs.h
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Docs: switch to SVG for the .fig files, add borders around imgs
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2011-08-23 01:39:40 -04:00 |
qargs.h
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Move the config file/command line parsing into qargs.c
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2011-09-11 14:57:05 +09:00 |
qdefs.h
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qendian.h
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qfplist.h
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Tweak the property list docs a little.
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2011-08-20 19:23:31 +09:00 |
qtypes.h
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Add a 4x4 matrix type and some functions for it.
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2011-12-30 20:11:53 +09:00 |
quakefs.h
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Move screenshots to $fs_userpath/QF.
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2012-01-05 17:07:27 +09:00 |
quakeio.h
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render.h
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Cleanup global symbols for the sw and sw32 renderers.
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2012-02-18 14:34:14 +09:00 |
riff.h
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ruamoko.h
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Interpret func fields as selectors for entities with objects.
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2011-03-30 20:19:31 +09:00 |
screen.h
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Revamp cshifts and implement in glsl.
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2012-01-28 20:45:14 +09:00 |
script.h
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Permit control of single character tokens.
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2011-08-11 14:22:27 +09:00 |
sizebuf.h
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skin.h
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Start working on the new GL skin code.
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2012-01-24 23:06:07 +09:00 |
sound.h
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Move the ambient level check out of the sound renderer.
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2012-02-13 13:44:29 +09:00 |
spritegn.h
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sys.h
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Gut most of the old skin code.
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2012-01-23 16:16:30 +09:00 |
teamplay.h
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tga.h
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uint32.h
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va.h
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ver_check.h
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vid.h
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Clean up the mess with host_basepal and vid_colormap.
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2012-02-01 19:52:13 +09:00 |
view.h
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vrect.h
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Add union and merge functions and tests.
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2012-01-06 12:57:25 +09:00 |
wad.h
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wadfile.h
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winding.h
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Don't normalize the portal edge vectors.
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2011-11-28 20:56:20 +09:00 |
zone.h
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Catch progs zone errors and give a stack dump.
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2012-02-06 12:48:22 +09:00 |