quakeforge/libs
Bill Currie 72ef0662f5 [vulkan] Add a level of indirection to shadow matrices
Batching shadow map rendering needs be able to reference matrices for
multiple lights in a single batch, but the only input is the view index,
so use that to look up the matrix index rather than using it to index
the matrices directly (modulo the base index that's still there).
2023-12-17 18:45:02 +09:00
..
audio [win] Clean up event handling and a pile of dead code 2023-11-24 12:28:06 +09:00
client [vulkan] Add gpu profiling zones 2023-12-05 22:55:57 +09:00
console [build] Add support for building with Tracy 2023-11-28 15:54:55 +09:00
ecs [ecs] Move correct number of subpool ranges 2023-07-11 00:06:21 +09:00
gamecode [qfcc] Support 32-bit and 64-bit handle types 2023-10-02 23:33:37 +09:00
gib [build] Fix some build issues caused by using tracy 2023-11-28 13:54:18 +09:00
image Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
input [input] Delay event system init 2023-09-21 02:02:12 +09:00
models [vulkan] Add gpu profiling zones 2023-12-05 22:55:57 +09:00
net Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [build] Fix some build issues caused by using tracy 2023-11-28 13:54:18 +09:00
scene [vulkan] Add gpu profiling zones 2023-12-05 22:55:57 +09:00
ui [build] Add support for building with Tracy 2023-11-28 15:54:55 +09:00
util [sys] Use a jump buffer to exit to main 2023-12-05 19:02:51 +09:00
video [vulkan] Add a level of indirection to shadow matrices 2023-12-17 18:45:02 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00