quakeforge/include/QF/GLSL
Bill Currie 540bccbc27 Load all the alias vertex data as bytes.
I had forgotten I wanted to do it this way.
2012-01-02 13:41:12 +09:00
..
defines.h Make a clean break heading for GLES compatibility. 2011-12-26 16:08:55 +09:00
funcs.h Make a clean break heading for GLES compatibility. 2011-12-26 16:08:55 +09:00
qf_alias.h Load all the alias vertex data as bytes. 2012-01-02 13:41:12 +09:00
qf_funcs_list.h Make a clean break heading for GLES compatibility. 2011-12-26 16:08:55 +09:00
qf_textures.h Add an RGB texture loader. 2012-01-02 13:15:19 +09:00
qf_vid.h Create the colormap texture. 2012-01-02 11:19:23 +09:00
types.h Make a clean break heading for GLES compatibility. 2011-12-26 16:08:55 +09:00