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https://git.code.sf.net/p/quake/quakeforge
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72900fd16b
As it is now a completely separate sub-system, there is a bit of trouble with mouse handling in that curses must be initialized before input for the mouse to work properly, but the basic scheme seems to be working nicely. I suspect the solution to the init order issue is to make have the curses sub-system initialize the terminal input driver, at least for mouse input (ie, maybe just enable/disable mouse handing). |
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.. | ||
cl_menu | ||
game | ||
gui | ||
include | ||
lib | ||
qwaq | ||
scheme | ||
Doxyfile.in | ||
Makemodule.am |