quakeforge/libs/video/renderer
Bill Currie 71813af090 [vulkan] Support creating render passes with no render pass
Sounds odd, but it's part of the problem with calling two different
things with essentially the same name. The "high level" render pass in
question may be a compute pass, or a complex series of (Vulkan) render
passes and so won't create a Vulkan render pass for the "high level"
render pass (I do need to come up with a better name for it).
2022-09-22 09:35:57 +09:00
..
gl [render] Add basic 2d line drawing 2022-09-22 09:35:56 +09:00
glsl [render] Add basic 2d line drawing 2022-09-22 09:35:56 +09:00
sw [render] Add basic 2d line drawing 2022-09-22 09:35:56 +09:00
vulkan [vulkan] Support creating render passes with no render pass 2022-09-22 09:35:57 +09:00
crosshair.c Add a new crosshair. 2012-12-12 19:36:50 +09:00
font8x8.c [renderer] Add a default 8x8 font 2021-01-08 14:37:52 +09:00
Makemodule.am [vulkan] Rename the renderpass files 2022-09-22 09:35:56 +09:00
noisetextures.c Change pointer_t to unsigned and clean up the mess. 2012-12-21 21:53:13 +09:00
r_alias.c [scene] Move entity_t etc into scene headers 2022-03-29 14:43:38 +09:00
r_billboard.c [renderer] Move a couple functions to using vec4f_t 2022-03-30 23:53:30 +09:00
r_bsp.c [model] Move visframe out of msurface_t 2022-05-22 16:38:50 +09:00
r_cvar.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
r_dyn_textures.c [image] Change tex_t data from array to pointer 2021-01-25 00:54:41 +09:00
r_efrag.c [model] Move plane info into mnode_t, and visframe out 2022-05-22 12:41:23 +09:00
r_ent.c [sound] Remove a pile of unwanted sound.h includes 2022-06-03 15:43:53 +09:00
r_fog.c [renderer] Fix some non-static linking issues 2022-03-09 06:55:31 +09:00
r_graph.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
r_init.c [plugin] Ensure plugins get unloaded during shutdown 2022-05-12 20:58:39 +09:00
r_iqm.c [scene] Move entity_t etc into scene headers 2022-03-29 14:43:38 +09:00
r_light.c [model] Move visframe out of msurface_t 2022-05-22 16:38:50 +09:00
r_main.c [model] Move plane info into mnode_t, and visframe out 2022-05-22 12:41:23 +09:00
r_part.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
r_progs.c [render] Add basic 2d line drawing 2022-09-22 09:35:56 +09:00
r_scrap.c [ui] Create library for UI support code 2021-06-12 22:50:51 +09:00
r_screen.c [renderer] Move entity drawing in with view rendering 2022-09-22 09:35:57 +09:00
r_sprite.c [scene] Move entity_t etc into scene headers 2022-03-29 14:43:38 +09:00
vid_common.c [renderer] Clean up particles a little 2022-03-29 14:43:38 +09:00
vid_render_gl.c [renderer] Move entity drawing in with view rendering 2022-09-22 09:35:57 +09:00
vid_render_glsl.c [renderer] Move entity drawing in with view rendering 2022-09-22 09:35:57 +09:00
vid_render_sw.c [renderer] Move entity drawing in with view rendering 2022-09-22 09:35:57 +09:00
vid_render_vulkan.c [vulkan] Support creating render passes with no render pass 2022-09-22 09:35:57 +09:00