mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-12-11 13:21:10 +00:00
b1ba87e5aa
Yay for coming up with a solution for enums short names that start with a number, makes things more readable.
71 lines
1.5 KiB
Text
71 lines
1.5 KiB
Text
{
|
|
images = {
|
|
shadow = {
|
|
flags = cube_compatible;
|
|
imageType = `2d;
|
|
format = x8_d24_unorm_pack32;
|
|
samples = 1;
|
|
extent = {
|
|
width = 256; // FIXME config
|
|
height = 256; // FIXME config
|
|
depth = 1;
|
|
};
|
|
mipLevels = 1;
|
|
arrayLayers = 2048; // FIXME config
|
|
tiling = optimal;
|
|
usage = depth_stencil_attachment|sampled;
|
|
initialLayout = undefined;
|
|
};
|
|
};
|
|
imageViews = {
|
|
shadow = {
|
|
image = depth;
|
|
viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY;
|
|
format = $properties.images.shadow.format;
|
|
components = {
|
|
r = identity;
|
|
g = identity;
|
|
b = identity;
|
|
a = identity;
|
|
};
|
|
subresourceRange = {
|
|
aspectMask = depth;
|
|
levelCount = 1;
|
|
layerCount = $properties.images.shadow.arrayLayers;
|
|
};
|
|
};
|
|
};
|
|
framebuffer = {
|
|
renderPass = $properties.renderpass;
|
|
attachments = (shadown);
|
|
width = $properties.images.shadow.extent.width;
|
|
height = $properties.images.shadow.extent.height;
|
|
layers = $properties.images.shadow.arrayLayers;
|
|
};
|
|
clearValues = (
|
|
{ depthStencil = { depth = 1; stencil = 0; }; },
|
|
);
|
|
renderpass = {
|
|
attachments = (
|
|
{
|
|
format = $properties.images.depth.format;
|
|
samples = 1;
|
|
loadOp = dont_care;
|
|
storeOp = store;
|
|
stencilLoadOp = dont_care;
|
|
stencilStoreOp = dont_care;
|
|
initialLayout = undefined;
|
|
finalLayout = shader_read_only_optimal;
|
|
},
|
|
);
|
|
subpasses = (
|
|
{ // 0 depth
|
|
pipelineBindPoint = graphics;
|
|
depthStencilAttachment = {
|
|
attachment = 0;
|
|
layout = depth_stencil_attachment_optimal;
|
|
};
|
|
}
|
|
);
|
|
};
|
|
}
|