quakeforge/libs/video/renderer
Bill Currie 70aa970c32 [gamecode] Make modules responsible for freeing resources
It should have been this way all along, and it seems I thought they were
when I did rua_gui.c as it already freed its resource block, which would
have been a double free (oops). Fixes an invalid write when shutting
down progs in qwaq-cmd (relevant change not committed).
2023-03-03 20:26:00 +09:00
..
gl [renderer] Add fitted pic rendering 2023-01-17 11:33:47 +09:00
glsl [renderer] Add fitted pic rendering 2023-01-17 11:33:47 +09:00
sw [renderer] Add fitted pic rendering 2023-01-17 11:33:47 +09:00
vulkan [vulkan] Fix a missed pure attribute 2023-03-03 10:31:54 +09:00
crosshair.c [renderer] Make cross hair data easier to see in code 2022-11-18 11:11:38 +09:00
font8x8.c
Makemodule.am [vulkan] Attempt to load the render info spec 2023-02-14 15:17:18 +09:00
noisetextures.c
r_alias.c
r_billboard.c
r_bsp.c
r_cvar.c
r_draw.c
r_dyn_textures.c
r_ent.c
r_fog.c
r_graph.c [renderer] Improve time graph display 2022-12-02 10:52:16 +09:00
r_init.c
r_iqm.c
r_light.c [renderer] Move r_framecount update out of render_scene 2023-01-16 00:38:43 +09:00
r_main.c
r_part.c
r_progs.c [gamecode] Make modules responsible for freeing resources 2023-03-03 20:26:00 +09:00
r_scrap.c
r_screen.c [vulkan] Clean up some unnecessary interface functions 2023-01-19 12:58:02 +09:00
r_sprite.c
vid_common.c
vid_render_gl.c [renderer] Make the core of SCR_UpdateScreen dynamic 2023-01-19 11:10:48 +09:00
vid_render_glsl.c [renderer] Make the core of SCR_UpdateScreen dynamic 2023-01-19 11:10:48 +09:00
vid_render_sw.c [renderer] Make the core of SCR_UpdateScreen dynamic 2023-01-19 11:10:48 +09:00
vid_render_vulkan.c [vulkan] Create a framebuffer for the first render pass 2023-03-02 18:33:16 +09:00