quakeforge/libs/gamecode
Bill Currie 8e557e81b6 Break out the guts of Ed_LoadFromFile into ED_Parse.
ED_Parse does not support progs privided parsing (at this stage, anyway),
but this will allow clients to easily get at the entities in a map.
2010-12-10 17:17:29 +09:00
..
builtins ignore stuff 2010-08-07 10:42:09 +00:00
engine Break out the guts of Ed_LoadFromFile into ED_Parse. 2010-12-10 17:17:29 +09:00
Makefile.am this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00