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Bill Currie 6eae016d3e minor cleanups
fix some comments, cleanup some whitespace, and don't explicitly call
PR_RelocateBuiltins as it is called (indirectly) by PR_LoadProgs.
2010-01-13 06:28:28 +00:00
debian more build-deps 2007-03-09 10:28:52 +00:00
doc Part of my box-clipping efforts 2009-12-24 07:15:18 +00:00
hw nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
include minor cleanups 2010-01-13 06:28:28 +00:00
libs plug a memory leak 2010-01-13 06:27:19 +00:00
m4 remove ao.m4 :) 2007-03-27 07:20:26 +00:00
nq minor cleanups 2010-01-13 06:28:28 +00:00
pkg-config add pkg-config file for qfcc 2007-04-09 00:52:36 +00:00
qtv nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
qw minor cleanups 2010-01-13 06:28:28 +00:00
RPM fix some unpackaged files 2007-03-08 13:25:21 +00:00
ruamoko fix some problems found by the new qfcc warning :) 2010-01-13 06:27:48 +00:00
tools mention the "no-" prefix in the code options section 2010-01-13 06:26:50 +00:00
vc2005 more vc patches from phrosty 2007-05-16 09:48:56 +00:00
.gitignore ignore some files that show up in darwin 2002-12-20 22:33:32 +00:00
acinclude.m4 remove ao.m4 :) 2007-03-27 07:20:26 +00:00
bootstrap patch from shortcircuit to make bootstrap report all missing tools in the one run. 2008-07-19 04:25:38 +00:00
configure.ac Check for .git as well as .svn when autosetting -Werror 2009-12-24 07:46:28 +00:00
COPYING initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
INSTALL add some comments about documentation (what little there is:/) 2007-03-07 04:58:21 +00:00
Makefile.am (initial) pkg-config stuff for the main package 2007-03-07 06:43:21 +00:00
NEWS update 2009-12-20 04:17:24 +00:00
quakeforge.lsm.in more mailing list corrections 2003-07-12 21:50:22 +00:00
README.cygwin strip the \r from the line endings 2003-04-16 01:27:38 +00:00
TODO must remember to nuke MAX_STATIC_ENTITIES 2007-10-09 10:29:40 +00:00

This file gives instruction for compiling QF with cygwin to run in MS Windows(R).

DISCLAIMER: Use at your own risk, NO WARRANTY of any kind. NO GUARANTEE of correctness or usability.

If you have problems with these instructions please let me know.

email: wildcode@users.sourceforge.net
IRC: irc.xiph.org #quakeforge
==========================================================================

WARNING: This is not intended for inexperienced users, binaries are available on request.

         QuakeForge may take several hours from bootstrap to the completion
         of make install on some systems

To build win32(mingw) QuakeForge bins you will need to download and install cygwin, and the Microsoft DirectX SDK. Cygwin can be found at http://www.cygwin.org

Once cygwin is installed along with the appropriate developement modules, copy dinput.h from the DirectX SDK and place it in /usr/include/w32api/

If you want to use DirectSound also copy dsound.h to the same spot.

in the quakeforge source dir, within cygwin, type
./bootstrap
./configure --host=i386-mingw32 --build=i386-cygwin --target=i386-mingw32 --program-prefix= --with-static-plugins --disable-shared --disable-oss --disable-vorbis --disable-Werror --enable-optimize --enable-asmopt --disable-debug --enable-zlib
make
make install

--disable-Werror is needed as some versions of the DX SDK are buggy.

Go to the /usr/local/bin directory and copy the qw-* and nq-* files to your dos
quake dir

Let us know how it works for you.

NOTE: At the time of writing qw-server.exe was not working correctly. Please refrain from using it unless you are willing to fix it.

Special Note: QuakeForge only supplies our own version of the programs for Quake. To get the game data, you still need to have purchased Quake or get the shareware version from Id Software.

Chris Ison (WildCode) for QuakeForge
March 11, 2003