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6e9b51edfc
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Ragnvald Maartmann-Moe IV
6e9b51edfc
(Optionally) Use glTexSubImage2D for lightmap updates. Doesn't give as large a boost as I'd hoped, but will matter far more as other optimizations happen. New cvars gl_lightmap_align does nothing yet, and gl_lightmap_subimage only works in mode 0 and 1. Mode 2 (should be fastest mode on most cards) will eventully get implemented...
2001-08-02 02:18:04 +00:00
..
renderer
(Optionally) Use glTexSubImage2D for lightmap updates. Doesn't give as large a boost as I'd hoped, but will matter far more as other optimizations happen. New cvars gl_lightmap_align does nothing yet, and gl_lightmap_subimage only works in mode 0 and 1. Mode 2 (should be fastest mode on most cards) will eventully get implemented...
2001-08-02 02:18:04 +00:00
targets
damn magic numbers. sdl didn't like the key num shift either
2001-07-20 05:18:46 +00:00
.gitignore
Merged joystick code. Great deal of cleanup in input, reduced bizarre overuse of protocol.h...
2001-04-11 07:57:08 +00:00
Makefile.am
FINALLY, the nq and qw renderers are merged. the view and particle subsystems
2001-05-24 19:22:35 +00:00