quakeforge/tools/io_qfmap
Bill Currie 6e8a3b8153 [qfmap] Parse field info from quaked comments
Id's comments are a little inconsistent, but for the most part usable
info can be extracted. While not yet supported, Arcane Dimensions'
comments are extremely consistent (just some issues with hyphen counts
in separators), so parsing out usable info will be fairly easy. The hard
part will be presenting it.
2022-09-22 09:35:56 +09:00
..
__init__.py Update the blender map editor for 2.80+ 2020-04-15 11:22:07 +09:00
entity.py [qfmap] Parse field info from quaked comments 2022-09-22 09:35:56 +09:00
entityclass.py [qfmap] Parse field info from quaked comments 2022-09-22 09:35:56 +09:00
export_map.py Get the bmesh directly from the object mesh data. 2013-01-17 09:52:09 +09:00
import_map.py Update the blender map editor for 2.80+ 2020-04-15 11:22:07 +09:00
init.py Update the blender map editor for 2.80+ 2020-04-15 11:22:07 +09:00
map.py Update the blender map editor for 2.80+ 2020-04-15 11:22:07 +09:00
qfplist.py Add a symlink to io_mesh_qfmdl's qfplist.py 2012-09-03 13:33:59 +09:00
quakechr.py Create an idquake character encoding. 2012-09-13 12:19:26 +09:00
quakepal.py Texture the world :) 2012-09-04 17:04:30 +09:00
script.py [qfmap] Parse field info from quaked comments 2022-09-22 09:35:56 +09:00
wad.py Ensure all files have the gpl block. 2012-09-10 12:40:55 +09:00