quakeforge/libs/gamecode
Bill Currie 6e56c9a4aa Ensure edict_parse is reset on progs load
A server switching from a game that sets edict_parse to one that does
not could go badly when it comes time to loading a level.
2020-02-25 14:40:03 +09:00
..
Makefile.am Fix a pile of automake deprecation warnings. 2013-11-24 13:11:50 +09:00
pr_builtins.c Make hash tables more const correct. 2012-10-27 11:44:31 +09:00
pr_debug.c Fix some warnings picked up in an optimized build 2020-02-24 11:28:43 +09:00
pr_edict.c Move to using an in-memory form of ddef_t 2020-02-22 22:33:44 +09:00
pr_exec.c Allow nested use of PR_SaveParams() 2020-02-25 14:30:26 +09:00
pr_load.c Ensure edict_parse is reset on progs load 2020-02-25 14:40:03 +09:00
pr_opcode.c Do lazy computation of def sizes from type encodings 2020-02-23 23:29:58 +09:00
pr_parse.c Move to using an in-memory form of ddef_t 2020-02-22 22:33:44 +09:00
pr_resolve.c Allow nested use of PR_SaveParams() 2020-02-25 14:30:26 +09:00
pr_resource.c Make hash tables more const correct. 2012-10-27 11:44:31 +09:00
pr_strings.c Make progs string resources management private 2020-02-25 00:23:08 +09:00
pr_zone.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00