quakeforge/libs
Bill Currie 6e2d625d36 Load the skybox faces into the correct cubemap slots.
Quake and GL are rotated relative to each other, so care must be taken
when loading and rendering.
2012-01-12 15:13:19 +09:00
..
audio Fix a stray CFLAGS. 2011-12-10 20:45:33 +09:00
console Move min/max/bound and field_offset into better locations. 2011-12-24 10:04:33 +09:00
gamecode Move min/max/bound and field_offset into better locations. 2011-12-24 10:04:33 +09:00
gib Fix my broken warnings fixes. 2011-09-08 21:05:33 +09:00
image Create WritePNGqfs so screenshots can be written as png. 2011-12-31 17:23:32 +09:00
models Load the sky texture as two separate textures. 2012-01-11 21:09:57 +09:00
net Nuke a sprintf. 2011-12-08 22:16:59 +09:00
object Implement --version-info configure switch to override QuakeForge 2011-07-09 01:23:36 +03:00
qw Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
ruamoko Move min/max/bound and field_offset into better locations. 2011-12-24 10:04:33 +09:00
util Add union and merge functions and tests. 2012-01-06 12:57:25 +09:00
video Load the skybox faces into the correct cubemap slots. 2012-01-12 15:13:19 +09:00
Makefile.am opps, that was part of raorn's linker patches 2007-05-31 06:31:22 +00:00