..
gl_draw.c
[image] Add parameter to load only the header
2021-01-19 10:15:57 +09:00
gl_dyn_lights.c
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
gl_dyn_part.c
[renderer] Stub out all the vulkan functions
2021-01-18 12:46:06 +09:00
gl_dyn_textures.c
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
gl_fog.c
[gl,glsl] Copy fog color rather than return pointer
2020-12-24 16:43:28 +09:00
gl_graph.c
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
gl_lightmap.c
Support up to 128 dlights.
2012-07-21 13:58:54 +09:00
gl_mod_alias.c
Fix a pile of double semicolons
2021-01-09 20:42:23 +09:00
gl_mod_iqm.c
Fix a pile of dead assignments.
2018-09-08 22:23:57 +09:00
gl_mod_sprite.c
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
gl_rmain.c
Move the call to R_SetFrustum to gl_R_SetupFrame.
2012-07-03 16:08:12 +09:00
gl_rmisc.c
Separate render and presentation initialization
2019-07-09 01:00:47 +09:00
gl_rsurf.c
[model] Isolate renderer specific texture data
2021-01-19 13:07:31 +09:00
gl_screen.c
[renderer] Continue the job of merging SCR_UpdateScreen
2021-01-11 16:57:31 +09:00
gl_sky.c
[image] Add parameter to load only the header
2021-01-19 10:15:57 +09:00
gl_sky_clip.c
Fix a pile of dead assignments.
2018-09-08 22:23:57 +09:00
gl_textures.c
Massive whitespace cleanup.
2012-05-22 08:23:22 +09:00
gl_warp.c
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
namehack.h
[renderer] Continue the job of merging SCR_UpdateScreen
2021-01-11 16:57:31 +09:00
qfgl_ext.c
Separate render and presentation initialization
2019-07-09 01:00:47 +09:00
vid_common_gl.c
Separate file search from loading.
2014-01-28 16:22:05 +09:00
vtxarray.c
Fix a bunch of dead increments.
2018-09-09 11:12:04 +09:00