mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-23 12:52:46 +00:00
6d5ffa9f8e
There's still some cleanup to do, but everything seems to be working nicely: `make -j` works, `make distcheck` passes. There is probably plenty of bitrot in the package directories (RPM, debian), though. The vc project files have been removed since those versions are way out of date and quakeforge is pretty much dependent on gcc now anyway. Most of the old Makefile.am files are now Makemodule.am. This should allow for new Makefile.am files that allow local building (to be added on an as-needed bases). The current remaining Makefile.am files are for standalone sub-projects.a The installable bins are currently built in the top-level build directory. This may change if the clutter gets to be too much. While this does make a noticeable difference in build times, the main reason for the switch was to take care of the growing dependency issues: now it's possible to build tools for code generation (eg, using qfcc and ruamoko programs for code-gen).
267 lines
4.6 KiB
R
267 lines
4.6 KiB
R
#include <string.h>
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#include "ruamoko/qwaq/ui/curses.h"
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#include "ruamoko/qwaq/ui/draw.h"
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@implementation DrawBuffer
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+(DrawBuffer *)buffer:(Extent)size
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{
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return [[[self alloc] initWithSize: size] autorelease];
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}
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- initWithSize: (Extent) size
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{
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if (!(self = [super init])) {
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return nil;
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}
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buffer = obj_malloc (size.width * size.height);
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self.size = size;
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return self;
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}
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-(void)dealloc
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{
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obj_free (buffer);
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[super dealloc];
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}
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- (Extent) size
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{
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return size;
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}
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- (void) resizeTo: (Extent) newSize
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{
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size = newSize;
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buffer = obj_realloc (buffer, size.width * size.height);
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}
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- (int *) buffer
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{
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return buffer;
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}
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- (Rect) rect
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{
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Rect rect = { nil, size };
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return rect;
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}
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- blitFromBuffer: (DrawBuffer *) srcBuffer to: (Point) pos from: (Rect) rect
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{
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Extent srcSize = srcBuffer.size;
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Rect r = { {}, size };
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Rect t = { pos, rect.extent };
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//wprintf (stdscr, "src: %p\n", srcBuffer);
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//wprintf (stdscr, "srcSize: %d %d\n", srcSize.width, srcSize.height);
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t = clipRect (r, t);
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if (t.extent.width < 0 || t.extent.height < 0) {
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return self;
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}
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rect.offset.x += t.offset.x - pos.x;
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rect.offset.y += t.offset.y - pos.y;
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rect.extent = t.extent;
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pos = t.offset;
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r.offset = nil;
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r.extent = size;
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rect = clipRect (r, rect);
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if (rect.extent.width < 0 || rect.extent.height < 0) {
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return self;
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}
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int *dst = buffer + pos.y * size.width + pos.x;
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int *src = srcBuffer.buffer
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+ rect.offset.y * srcSize.width + rect.offset.x;
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for (int y = 0; y < rect.extent.height; y++) {
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int *d = dst;
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int *s = src;
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dst += size.width;
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src += srcSize.width;
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for (int x = 0; x < rect.extent.width; x++) {
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// FIXME 1) need memcpy/memmove
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// 2) the generated code could be better
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// github issue #3
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*d++ = *s++;
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}
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}
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return self;
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}
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- clearReact: (Rect) rect
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{
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Point pos = rect.offset;
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int len = rect.extent.width;
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int count = rect.extent.height;
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if (pos.x + len > size.width) {
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len = size.width - pos.x;
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}
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if (pos.x < 0) {
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len += pos.x;
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pos.x = 0;
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}
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if (len < 1) {
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return self;
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}
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if (pos.y + count > size.height) {
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count = size.height - pos.y;
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}
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if (pos.y < 0) {
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count += pos.y;
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pos.y = 0;
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}
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if (count < 1) {
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return self;
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}
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int width = size.width;
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int ch = background;
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if (!(ch & 0xff)) {
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ch |= ' ';
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}
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while (count-- > 0) {
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int *p = buffer + pos.y * width + pos.x;
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for (int i = 0; i < len; i++) {
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*p++ = ch;
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}
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pos.y++;
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}
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return self;
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}
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- (void) bkgd: (int) ch
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{
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background = ch;
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}
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- (void) clear
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{
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int ch = background;
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int *dst = buffer;
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int *end = buffer + size.width * size.height;
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if (ch && !(ch & 0xff)) {
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ch |= ' ';
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}
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while (dst < end) {
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*dst++ = ch;
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}
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cursor = {0, 0};
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}
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- (void) printf: (string) fmt, ...
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{
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string str = vsprintf (fmt, @args);
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[self addstr: str];
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}
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- (void) vprintf: (string) fmt, @va_list args
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{
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string str = vsprintf (fmt, args);
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[self addstr: str];
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}
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- (void) addch: (int) ch
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{
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if (cursor.x < 0) {
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cursor.x = 0;
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}
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if (cursor.y < 0) {
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cursor.y = 0;
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}
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if (cursor.x >= size.width && cursor.y < size.height) {
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cursor.x = 0;
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cursor.y++;
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}
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if (cursor.y >= size.height) {
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return;
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}
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if (ch == '\n') {
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cursor.x = 0;
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cursor.y++;
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} else if (ch == '\r') {
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cursor.x = 0;
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} else {
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if (!(ch & ~0xff)) {
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ch |= background & ~0xff;
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}
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buffer[cursor.y * size.width + cursor.x++] = ch;
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}
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}
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- (void) addstr: (string) str
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{
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int ind = 0;
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int ch;
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if (cursor.y >= size.height) {
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return;
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}
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while (cursor.x < size.width && (ch = str_char (str, ind++))) {
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[self addch: ch];
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}
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}
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- (void) mvprintf: (Point) pos, string fmt, ...
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{
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if (pos.x < 0 || pos.x >= size.width
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|| pos.y < 0 || pos.y >= size.height) {
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return;
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}
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cursor = pos;
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string str = vsprintf (fmt, @args);
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[self addstr: str];
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}
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- (void) mvvprintf: (Point) pos, string fmt, @va_list args
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{
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if (pos.x < 0 || pos.x >= size.width
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|| pos.y < 0 || pos.y >= size.height) {
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return;
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}
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cursor = pos;
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string str = vsprintf (fmt, args);
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[self addstr: str];
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}
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- (void) mvaddch: (Point) pos, int ch
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{
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if (pos.x < 0 || pos.x >= size.width
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|| pos.y < 0 || pos.y >= size.height) {
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return;
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}
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cursor = pos;
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[self addch: ch];
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}
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- (void) mvaddstr: (Point) pos, string str
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{
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if (pos.x < 0 || pos.x >= size.width
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|| pos.y < 0 || pos.y >= size.height) {
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return;
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}
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cursor = pos;
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[self addstr: str];
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}
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- (void) mvhline:(Point)pos, int ch, int len
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{
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while (len-- > 0) {
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[self mvaddch:pos, ch];
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pos.x++;
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}
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}
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- (void) mvvline:(Point)pos, int ch, int len
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{
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while (len-- > 0) {
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[self mvaddch:pos, ch];
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pos.y++;
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}
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}
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@end
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