quakeforge/tools/qfcc/include/glsl-lang.h
Bill Currie b302ce1095 [qfcc] Hook up glsl builtin variables
They get parsed, but nothing gets defined yet, but this proved to be a
good test for rua_parse_string().
2024-08-28 13:53:30 +09:00

48 lines
1.3 KiB
C

/*
glsl-lang.h
Shared stuff for glsl
Copyright (C) 2024 Bill Currie <bill@taniwha.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifndef __glsl_lang_h
#define __glsl_lang_h
void glsl_init_comp (void);
void glsl_init_vert (void);
void glsl_init_tesc (void);
void glsl_init_tese (void);
void glsl_init_geom (void);
void glsl_init_frag (void);
int glsl_parse_string (const char *str);
typedef struct language_s language_t;
extern language_t lang_glsl_comp;
extern language_t lang_glsl_vert;
extern language_t lang_glsl_tesc;
extern language_t lang_glsl_tese;
extern language_t lang_glsl_geom;
extern language_t lang_glsl_frag;
#endif//__glsl_lang_h