quakeforge/libs
Bill Currie 6d823cca84 [ui] Rebuild the hierarchy every frame
This takes care of element order stability. It did need reworking the
mouse tracking code (including adding an active flag to views), but now
buttons seem to work correctly.
2023-07-03 03:52:07 +09:00
..
audio Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
client [console] Provide control of cursor visibility 2023-06-30 14:57:04 +09:00
console [ui] Implement event handling in imui 2023-07-02 01:25:27 +09:00
ecs [ecs] Add a component rotation function 2023-07-03 01:40:26 +09:00
gamecode Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
gib Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
image Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
input Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
models [model] Clean up the brush leaf api a little 2023-06-28 21:45:41 +09:00
net Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [ui] Add support for simple text strings 2023-07-01 19:42:02 +09:00
scene [model] Clean up the brush leaf api a little 2023-06-28 21:45:41 +09:00
ui [ui] Rebuild the hierarchy every frame 2023-07-03 03:52:07 +09:00
util [cexpr] Fix bool printing and support int casts 2023-06-30 21:48:22 +09:00
video [vulkan] Get the forward renderer passing validation 2023-07-02 19:58:56 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00