quakeforge/tools/qfcc/include
Bill Currie 6d62e91ce7 [gamecode] Clean up progs data access
pr_type_t now contains only the one "value" field, and all the access
macros now use their PACKED variant for base access, making access to
larger types more consistent with the smaller types.
2022-04-29 16:59:15 +09:00
..
attribute.h [qfcc] Add a very basic attribute system 2022-02-02 23:51:37 +09:00
class.h [qfcc] Fix a missed address expression conversion 2022-01-20 00:42:29 +09:00
codespace.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
cpp.h Replace system defines/includes with qfcc's 2020-02-19 02:35:09 +09:00
dags.h [gamecode] Move progs auxiliary headers into a subdirectory 2022-01-09 00:26:52 +09:00
debug.h [gamecode] Move progs auxiliary headers into a subdirectory 2022-01-09 00:26:52 +09:00
def.h [qfcc] Create vector component symbols for parameters 2022-02-06 21:20:00 +09:00
defspace.h [qfcc] Make virtual defspaces useful for highwater allocation 2022-01-20 20:54:12 +09:00
diagnostic.h [gamecode] Move progs auxiliary headers into a subdirectory 2022-01-09 00:26:52 +09:00
dot.h Create a function to generalize dot dumping. 2012-11-15 13:44:08 +09:00
emit.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
expr.h [qfcc] Implement bounced return pointer calls 2022-02-05 19:30:08 +09:00
expr_names.h [qfcc] Add support for horizontal vector ops 2022-01-30 10:56:15 +09:00
flow.h [qfcc] Increase flow operand count to 5 2020-03-17 21:24:12 +09:00
function.h [qfcc] Unify temp def, return value and parameter sizes 2022-02-15 08:39:20 +09:00
grab.h Merge branch 'qfcc-cse' 2012-12-13 20:17:28 +09:00
idstuff.h [gamecode] Move progs auxiliary headers into a subdirectory 2022-01-09 00:26:52 +09:00
linker.h Make linker_add_def take a pointer for the value. 2012-11-14 13:12:58 +09:00
Makemodule.am Fix a bunch of distcheck issues 2022-02-14 19:28:19 +09:00
method.h [qfcc] Fix protocol adorned id as message receiver 2020-03-16 10:42:18 +09:00
obj_file.h [gamecode] Clean up progs data access 2022-04-29 16:59:15 +09:00
obj_type.h [gamecode] Move progs auxiliary headers into a subdirectory 2022-01-09 00:26:52 +09:00
opcodes.h [qfcc] Dump emitted statements when verbosity >= 2 2022-01-20 13:08:05 +09:00
options.h [qfcc] Make the meaning of vec * vec selectable 2022-02-06 21:20:00 +09:00
pragma.h Allow pragmas to have arguments 2020-02-15 23:49:12 +09:00
qfcc.h [gamecode] Clean up progs data access 2022-04-29 16:59:15 +09:00
qfprogs.h Fix qfo strings dumping 2020-02-23 15:08:31 +09:00
reloc.h [gamecode] Clean up string_t and pointer_t 2022-01-18 12:11:14 +09:00
shared.h Merge qfpc into qfcc. 2012-10-26 16:01:41 +09:00
statements.h [qfcc] Give lea its own statement type 2022-02-02 18:55:01 +09:00
strpool.h [qfcc] Add function to see if a string is in a pool 2020-04-03 14:22:44 +09:00
struct.h [qfcc] Take optional space param for emit_structure 2020-04-03 14:16:16 +09:00
switch.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
symtab.h [qfcc] Rework method ivar access 2020-03-05 18:45:47 +09:00
type.h [qfcc] Implement bounced return pointer calls 2022-02-05 19:30:08 +09:00
value.h [gamecode] Rename ev_integer to ev_int 2022-01-18 13:27:19 +09:00
vec_types.h [qfcc] Implement some basics for the vector types 2022-02-04 00:25:31 +09:00