quakeforge/tools/qfbsp/source/readbsp.c
Bill Currie 6d5ffa9f8e [build] Move to non-recursive make
There's still some cleanup to do, but everything seems to be working
nicely: `make -j` works, `make distcheck` passes. There is probably
plenty of bitrot in the package directories (RPM, debian), though.

The vc project files have been removed since those versions are way out
of date and quakeforge is pretty much dependent on gcc now anyway.

Most of the old Makefile.am files  are now Makemodule.am.  This should
allow for new Makefile.am files that allow local building (to be added
on an as-needed bases).  The current remaining Makefile.am files are for
standalone sub-projects.a

The installable bins are currently built in the top-level build
directory. This may change if the clutter gets to be too much.

While this does make a noticeable difference in build times, the main
reason for the switch was to take care of the growing dependency issues:
now it's possible to build tools for code generation (eg, using qfcc and
ruamoko programs for code-gen).
2020-06-25 11:35:37 +09:00

481 lines
13 KiB
C

/*
#FILENAME#
#DESCRIPTION#
Copyright (C) 2003 #AUTHOR#
Author: #AUTHOR#
Date: #DATE#
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include <stdlib.h>
#include <ctype.h>
#include <errno.h>
#include "QF/dstring.h"
#include "QF/qendian.h"
#include "QF/quakefs.h"
#include "QF/sys.h"
#include "QF/va.h"
#include "QF/wad.h"
#include "tools/qfbsp/include/brush.h"
#include "tools/qfbsp/include/bsp5.h"
#include "tools/qfbsp/include/options.h"
#include "tools/qfbsp/include/portals.h"
#include "tools/qfbsp/include/readbsp.h"
/** \addtogroup qfbsp_readbsp
*/
//@{
dmodel_t *models;
face_t *mfaces;
node_t *nodes;
node_t *leafs;
texinfo_t *texinfo;
dvertex_t *vertices;
dedge_t *edges;
int *surfedges;
uint32_t *marksurfaces;
static brushset_t bs;
static void
load_texinfo (void)
{
texinfo = bsp->texinfo;
}
static void
load_entities (void)
{
}
static void
load_clipnodes (void)
{
}
static void
load_surfedges (void)
{
surfedges = bsp->surfedges;
}
static void
load_edges (void)
{
edges = bsp->edges;
}
static void
load_planes (void)
{
const dplane_t *p;
int i;
memset (planes, 0, sizeof (planes));
for (i = 0; i < bsp->numplanes; i++) {
p = bsp->planes + i;
VectorCopy (p->normal, planes[i].normal);
planes[i].dist = p->dist;
planes[i].type = p->type;
}
numbrushplanes = bsp->numplanes;
}
static void
load_marksurfaces (void)
{
marksurfaces = bsp->marksurfaces;
}
static void
load_faces (void)
{
const dface_t *f;
int i, j;
winding_t *points;
mfaces = calloc (bsp->numfaces, sizeof (face_t));
for (i = 0; i < bsp->numfaces; i++) {
f = bsp->faces + i;
mfaces[i].planenum = f->planenum;
mfaces[i].planeside = f->side;
mfaces[i].texturenum = f->texinfo;
mfaces[i].points = NewWinding (f->numedges);
mfaces[i].edges = surfedges + f->firstedge;
points = mfaces[i].points;
points->numpoints = f->numedges;
for (j = 0; j < points->numpoints; j++) {
int e = mfaces[i].edges[j];
int v;
if (e < 0) {
v = edges[-e].v[1];
} else {
v = edges[e].v[0];
}
VectorCopy (vertices[v].point, points->points[j]);
}
}
}
static void
load_vertices (void)
{
vertices = bsp->vertexes;
}
static void
load_leafs (void)
{
const dleaf_t *l;
int i;
unsigned j;
leafs = calloc (bsp->numleafs, sizeof (node_t));
for (i = 0; i < bsp->numleafs; i++) {
l = bsp->leafs + i;
leafs[i].planenum = -1;
leafs[i].contents = l->contents;
VectorCopy (l->mins, leafs[i].mins);
VectorCopy (l->maxs, leafs[i].maxs);
leafs[i].markfaces = calloc (l->nummarksurfaces + 1,
sizeof (face_t *));
for (j = 0; j < l->nummarksurfaces; j++) {
unsigned short ms = l->firstmarksurface + j;
leafs[i].markfaces[j] = mfaces + marksurfaces[ms];
}
}
}
static void
load_nodes (void)
{
const dnode_t *n;
face_t *f;
int i;
unsigned j;
nodes = calloc (bsp->numnodes, sizeof (node_t));
for (i = 0; i < bsp->numnodes; i++) {
n = bsp->nodes + i;
VectorCopy (n->mins, nodes[i].mins);
VectorCopy (n->maxs, nodes[i].maxs);
nodes[i].planenum = n->planenum;
nodes[i].firstface = n->firstface;
nodes[i].numfaces = n->numfaces;
for (j = 0; j < 2; j++) {
if (n->children[j] < 0) {
nodes[i].children[j] = leafs - n->children[j] - 1;
} else {
nodes[i].children[j] = nodes + n->children[j];
}
}
if (nodes[i].numfaces) {
nodes[i].faces = mfaces + nodes[i].firstface;
for (j = 0, f = nodes[i].faces; j < n->numfaces - 1; j++, f++) {
f->next = f + 1;
}
}
}
}
static void
load_models (void)
{
}
static void
load_textures (void)
{
}
void
LoadBSP (void)
{
QFile *f;
f = Qopen (options.bspfile, "rbz");
if (!f)
Sys_Error ("couldn't open %s. %s", options.bspfile, strerror(errno));
bsp = LoadBSPFile (f, Qfilesize (f));
Qclose (f);
load_texinfo ();
load_entities ();
load_clipnodes ();
load_surfedges ();
load_edges ();
load_planes ();
load_marksurfaces ();
load_vertices ();
load_faces ();
load_leafs ();
load_nodes ();
load_models ();
load_textures ();
}
static char *
output_file (const char *ext)
{
dstring_t *name;
name = dstring_newstr ();
if (options.output_file) {
dstring_copystr (name, options.output_file);
if (strcmp (options.output_file, "-") != 0)
QFS_DefaultExtension (name, ext);
} else {
dstring_copystr (name, options.bspfile);
QFS_StripExtension (name->str, name->str);
QFS_DefaultExtension (name, ext);
}
return dstring_freeze (name);
}
void
bsp2prt (void)
{
vec3_t ooo = {1, 1, 1};
options.portfile = output_file (".prt");
VectorSubtract (bsp->models[0].mins, ooo, bs.mins);
VectorAdd (bsp->models[0].maxs, ooo, bs.maxs);
brushset = &bs;
PortalizeWorld (nodes);
WritePortalfile (nodes);
}
static byte default_palette[] = {
0x00, 0x00, 0x00, 0x0F, 0x0F, 0x0F, 0x1F, 0x1F, 0x1F, 0x2F, 0x2F, 0x2F,
0x3F, 0x3F, 0x3F, 0x4B, 0x4B, 0x4B, 0x5B, 0x5B, 0x5B, 0x6B, 0x6B, 0x6B,
0x7B, 0x7B, 0x7B, 0x8B, 0x8B, 0x8B, 0x9B, 0x9B, 0x9B, 0xAB, 0xAB, 0xAB,
0xBB, 0xBB, 0xBB, 0xCB, 0xCB, 0xCB, 0xDB, 0xDB, 0xDB, 0xEB, 0xEB, 0xEB,
0x0F, 0x0B, 0x07, 0x17, 0x0F, 0x0B, 0x1F, 0x17, 0x0B, 0x27, 0x1B, 0x0F,
0x2F, 0x23, 0x13, 0x37, 0x2B, 0x17, 0x3F, 0x2F, 0x17, 0x4B, 0x37, 0x1B,
0x53, 0x3B, 0x1B, 0x5B, 0x43, 0x1F, 0x63, 0x4B, 0x1F, 0x6B, 0x53, 0x1F,
0x73, 0x57, 0x1F, 0x7B, 0x5F, 0x23, 0x83, 0x67, 0x23, 0x8F, 0x6F, 0x23,
0x0B, 0x0B, 0x0F, 0x13, 0x13, 0x1B, 0x1B, 0x1B, 0x27, 0x27, 0x27, 0x33,
0x2F, 0x2F, 0x3F, 0x37, 0x37, 0x4B, 0x3F, 0x3F, 0x57, 0x47, 0x47, 0x67,
0x4F, 0x4F, 0x73, 0x5B, 0x5B, 0x7F, 0x63, 0x63, 0x8B, 0x6B, 0x6B, 0x97,
0x73, 0x73, 0xA3, 0x7B, 0x7B, 0xAF, 0x83, 0x83, 0xBB, 0x8B, 0x8B, 0xCB,
0x00, 0x00, 0x00, 0x07, 0x07, 0x00, 0x0B, 0x0B, 0x00, 0x13, 0x13, 0x00,
0x1B, 0x1B, 0x00, 0x23, 0x23, 0x00, 0x2B, 0x2B, 0x07, 0x2F, 0x2F, 0x07,
0x37, 0x37, 0x07, 0x3F, 0x3F, 0x07, 0x47, 0x47, 0x07, 0x4B, 0x4B, 0x0B,
0x53, 0x53, 0x0B, 0x5B, 0x5B, 0x0B, 0x63, 0x63, 0x0B, 0x6B, 0x6B, 0x0F,
0x07, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x17, 0x00, 0x00, 0x1F, 0x00, 0x00,
0x27, 0x00, 0x00, 0x2F, 0x00, 0x00, 0x37, 0x00, 0x00, 0x3F, 0x00, 0x00,
0x47, 0x00, 0x00, 0x4F, 0x00, 0x00, 0x57, 0x00, 0x00, 0x5F, 0x00, 0x00,
0x67, 0x00, 0x00, 0x6F, 0x00, 0x00, 0x77, 0x00, 0x00, 0x7F, 0x00, 0x00,
0x13, 0x13, 0x00, 0x1B, 0x1B, 0x00, 0x23, 0x23, 0x00, 0x2F, 0x2B, 0x00,
0x37, 0x2F, 0x00, 0x43, 0x37, 0x00, 0x4B, 0x3B, 0x07, 0x57, 0x43, 0x07,
0x5F, 0x47, 0x07, 0x6B, 0x4B, 0x0B, 0x77, 0x53, 0x0F, 0x83, 0x57, 0x13,
0x8B, 0x5B, 0x13, 0x97, 0x5F, 0x1B, 0xA3, 0x63, 0x1F, 0xAF, 0x67, 0x23,
0x23, 0x13, 0x07, 0x2F, 0x17, 0x0B, 0x3B, 0x1F, 0x0F, 0x4B, 0x23, 0x13,
0x57, 0x2B, 0x17, 0x63, 0x2F, 0x1F, 0x73, 0x37, 0x23, 0x7F, 0x3B, 0x2B,
0x8F, 0x43, 0x33, 0x9F, 0x4F, 0x33, 0xAF, 0x63, 0x2F, 0xBF, 0x77, 0x2F,
0xCF, 0x8F, 0x2B, 0xDF, 0xAB, 0x27, 0xEF, 0xCB, 0x1F, 0xFF, 0xF3, 0x1B,
0x0B, 0x07, 0x00, 0x1B, 0x13, 0x00, 0x2B, 0x23, 0x0F, 0x37, 0x2B, 0x13,
0x47, 0x33, 0x1B, 0x53, 0x37, 0x23, 0x63, 0x3F, 0x2B, 0x6F, 0x47, 0x33,
0x7F, 0x53, 0x3F, 0x8B, 0x5F, 0x47, 0x9B, 0x6B, 0x53, 0xA7, 0x7B, 0x5F,
0xB7, 0x87, 0x6B, 0xC3, 0x93, 0x7B, 0xD3, 0xA3, 0x8B, 0xE3, 0xB3, 0x97,
0xAB, 0x8B, 0xA3, 0x9F, 0x7F, 0x97, 0x93, 0x73, 0x87, 0x8B, 0x67, 0x7B,
0x7F, 0x5B, 0x6F, 0x77, 0x53, 0x63, 0x6B, 0x4B, 0x57, 0x5F, 0x3F, 0x4B,
0x57, 0x37, 0x43, 0x4B, 0x2F, 0x37, 0x43, 0x27, 0x2F, 0x37, 0x1F, 0x23,
0x2B, 0x17, 0x1B, 0x23, 0x13, 0x13, 0x17, 0x0B, 0x0B, 0x0F, 0x07, 0x07,
0xBB, 0x73, 0x9F, 0xAF, 0x6B, 0x8F, 0xA3, 0x5F, 0x83, 0x97, 0x57, 0x77,
0x8B, 0x4F, 0x6B, 0x7F, 0x4B, 0x5F, 0x73, 0x43, 0x53, 0x6B, 0x3B, 0x4B,
0x5F, 0x33, 0x3F, 0x53, 0x2B, 0x37, 0x47, 0x23, 0x2B, 0x3B, 0x1F, 0x23,
0x2F, 0x17, 0x1B, 0x23, 0x13, 0x13, 0x17, 0x0B, 0x0B, 0x0F, 0x07, 0x07,
0xDB, 0xC3, 0xBB, 0xCB, 0xB3, 0xA7, 0xBF, 0xA3, 0x9B, 0xAF, 0x97, 0x8B,
0xA3, 0x87, 0x7B, 0x97, 0x7B, 0x6F, 0x87, 0x6F, 0x5F, 0x7B, 0x63, 0x53,
0x6B, 0x57, 0x47, 0x5F, 0x4B, 0x3B, 0x53, 0x3F, 0x33, 0x43, 0x33, 0x27,
0x37, 0x2B, 0x1F, 0x27, 0x1F, 0x17, 0x1B, 0x13, 0x0F, 0x0F, 0x0B, 0x07,
0x6F, 0x83, 0x7B, 0x67, 0x7B, 0x6F, 0x5F, 0x73, 0x67, 0x57, 0x6B, 0x5F,
0x4F, 0x63, 0x57, 0x47, 0x5B, 0x4F, 0x3F, 0x53, 0x47, 0x37, 0x4B, 0x3F,
0x2F, 0x43, 0x37, 0x2B, 0x3B, 0x2F, 0x23, 0x33, 0x27, 0x1F, 0x2B, 0x1F,
0x17, 0x23, 0x17, 0x0F, 0x1B, 0x13, 0x0B, 0x13, 0x0B, 0x07, 0x0B, 0x07,
0xFF, 0xF3, 0x1B, 0xEF, 0xDF, 0x17, 0xDB, 0xCB, 0x13, 0xCB, 0xB7, 0x0F,
0xBB, 0xA7, 0x0F, 0xAB, 0x97, 0x0B, 0x9B, 0x83, 0x07, 0x8B, 0x73, 0x07,
0x7B, 0x63, 0x07, 0x6B, 0x53, 0x00, 0x5B, 0x47, 0x00, 0x4B, 0x37, 0x00,
0x3B, 0x2B, 0x00, 0x2B, 0x1F, 0x00, 0x1B, 0x0F, 0x00, 0x0B, 0x07, 0x00,
0x00, 0x00, 0xFF, 0x0B, 0x0B, 0xEF, 0x13, 0x13, 0xDF, 0x1B, 0x1B, 0xCF,
0x23, 0x23, 0xBF, 0x2B, 0x2B, 0xAF, 0x2F, 0x2F, 0x9F, 0x2F, 0x2F, 0x8F,
0x2F, 0x2F, 0x7F, 0x2F, 0x2F, 0x6F, 0x2F, 0x2F, 0x5F, 0x2B, 0x2B, 0x4F,
0x23, 0x23, 0x3F, 0x1B, 0x1B, 0x2F, 0x13, 0x13, 0x1F, 0x0B, 0x0B, 0x0F,
0x2B, 0x00, 0x00, 0x3B, 0x00, 0x00, 0x4B, 0x07, 0x00, 0x5F, 0x07, 0x00,
0x6F, 0x0F, 0x00, 0x7F, 0x17, 0x07, 0x93, 0x1F, 0x07, 0xA3, 0x27, 0x0B,
0xB7, 0x33, 0x0F, 0xC3, 0x4B, 0x1B, 0xCF, 0x63, 0x2B, 0xDB, 0x7F, 0x3B,
0xE3, 0x97, 0x4F, 0xE7, 0xAB, 0x5F, 0xEF, 0xBF, 0x77, 0xF7, 0xD3, 0x8B,
0xA7, 0x7B, 0x3B, 0xB7, 0x9B, 0x37, 0xC7, 0xC3, 0x37, 0xE7, 0xE3, 0x57,
0x7F, 0xBF, 0xFF, 0xAB, 0xE7, 0xFF, 0xD7, 0xFF, 0xFF, 0x67, 0x00, 0x00,
0x8B, 0x00, 0x00, 0xB3, 0x00, 0x00, 0xD7, 0x00, 0x00, 0xFF, 0x00, 0x00,
0xFF, 0xF3, 0x93, 0xFF, 0xF7, 0xC7, 0xFF, 0xFF, 0xFF, 0x9F, 0x5B, 0x53,
};
static const char *
unique_name (wad_t *wad, const char *name)
{
char uname[MIPTEXNAME];
int i = 0;
const char *tag;
if (!wad_find_lump (wad, name))
return name;
do {
strncpy (uname, name, MIPTEXNAME);
uname[(MIPTEXNAME - 1)] = 0;
tag = va ("~%x", i++);
if (strlen (uname) + strlen (tag) <= (MIPTEXNAME - 1))
strcat (uname, tag);
else
strcpy (uname + (MIPTEXNAME - 1) - strlen (tag), tag);
} while (wad_find_lump (wad, uname));
return va ("%s", uname); // just to make a safe returnable that doesn't
// need to be freed
}
void
extract_textures (void)
{
const dmiptexlump_t *miptexlump = (dmiptexlump_t *) bsp->texdata;
miptex_t *miptex;
int i, mtsize, pixels;
const char *wadfile;
wad_t *wad;
const char *uname;
wadfile = output_file (".wad");
wad = wad_create (wadfile);
wad_add_data (wad, "PALETTE", TYP_PALETTE, default_palette,
sizeof (default_palette));
for (i = 0; i < miptexlump->nummiptex; i++) {
if (miptexlump->dataofs[i] == -1)
continue;
miptex = (miptex_t *)(bsp->texdata + miptexlump->dataofs[i]);
pixels = miptex->width * miptex->height / 64 * 85;
mtsize = sizeof (miptex_t) + pixels;
uname = unique_name (wad, miptex->name);
#if 1
printf ("%3d %6d ", i, miptexlump->dataofs[i]);
printf ("%16.16s %16.16s %3dx%-3d %d %d %d %d %d %d\n",
miptex->name, uname, miptex->width,
miptex->height, miptex->offsets[0], miptex->offsets[1],
miptex->offsets[2], miptex->offsets[3], pixels, mtsize);
#endif
wad_add_data (wad, uname, TYP_MIPTEX, miptex, mtsize);
}
wad_close (wad);
}
void
extract_entities (void)
{
const char *entfile;
int i;
QFile *ef;
entfile = output_file (".ent");
for (i = bsp->entdatasize; i > 0; i--)
if (bsp->entdata[i - 1])
break;
if (strcmp (entfile, "-") == 0)
ef = Qdopen (1, "wt");
else
ef = Qopen (entfile, "wt");
Qwrite (ef, bsp->entdata, i);
Qclose (ef);
}
void
extract_hull (void)
{
// hullfile = output_file (".c");
const char *hullfile;
int i, j;
QFile *hf;
hullfile = output_file (".c");
if (strcmp (hullfile, "-") == 0)
hf = Qdopen (1, "wt");
else
hf = Qopen (hullfile, "wt");
printf ("%d\n", bsp->nummodels);
for (i = 0; i < bsp->nummodels; i++) {
dmodel_t *m = bsp->models + i;
printf ("mins: (%g, %g, %g)\n", m->mins[0], m->mins[1], m->mins[2]);
printf ("maxs: (%g, %g, %g)\n", m->maxs[0], m->maxs[1], m->maxs[2]);
printf ("origin: (%g, %g, %g)\n",
m->origin[0], m->origin[1], m->origin[2]);
for (j = 0; j < MAX_MAP_HULLS; j++)
printf ("headnodes[%d]: %d\n", j, m->headnode[j]);
printf ("visleafs: %d\n", m->visleafs);
printf ("firstface: %d\n", m->firstface);
printf ("numfaces: %d\n", m->numfaces);
printf ("\n");
}
Qprintf (hf, "dclipnode_t clipnodes[] = {\n");
for (i = 0; i < bsp->numnodes; i++) {
int c0, c1;
c0 = bsp->nodes[i].children[0];
c1 = bsp->nodes[i].children[1];
if (c0 < 0)
c0 = bsp->leafs[-1 - c0].contents;
if (c1 < 0)
c1 = bsp->leafs[-1 - c1].contents;
Qprintf (hf, "\t{%d, {%d, %d}},\t// %d\n", bsp->nodes[i].planenum,
c0, c1, i);
}
Qprintf (hf, "};\n");
Qprintf (hf, "mplane_t planes[] = {\n");
for (i = 0; i < bsp->numplanes; i++) {
Qprintf (hf, "\t{{%g, %g, %g}, %g, %d, 0, {0, 0}},\t// %d\n",
bsp->planes[i].normal[0], bsp->planes[i].normal[1],
bsp->planes[i].normal[2],
bsp->planes[i].dist, bsp->planes[i].type,
i);
}
Qprintf (hf, "};\n");
}
//@}