quakeforge/tools/qfbsp/source/qfbsp.c
Bill Currie 6d5ffa9f8e [build] Move to non-recursive make
There's still some cleanup to do, but everything seems to be working
nicely: `make -j` works, `make distcheck` passes. There is probably
plenty of bitrot in the package directories (RPM, debian), though.

The vc project files have been removed since those versions are way out
of date and quakeforge is pretty much dependent on gcc now anyway.

Most of the old Makefile.am files  are now Makemodule.am.  This should
allow for new Makefile.am files that allow local building (to be added
on an as-needed bases).  The current remaining Makefile.am files are for
standalone sub-projects.a

The installable bins are currently built in the top-level build
directory. This may change if the clutter gets to be too much.

While this does make a noticeable difference in build times, the main
reason for the switch was to take care of the growing dependency issues:
now it's possible to build tools for code generation (eg, using qfcc and
ruamoko programs for code-gen).
2020-06-25 11:35:37 +09:00

491 lines
10 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
See file, 'COPYING', for details.
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <sys/types.h>
#ifdef HAVE_SYS_WAIT_H
# include <sys/wait.h>
#endif
#ifdef HAVE_UNISTD_H
# include <unistd.h>
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#if defined(_WIN32) && defined(HAVE_MALLOC_H)
#include <malloc.h>
#endif
#include <stdlib.h>
#include <errno.h>
#include "QF/quakefs.h"
#include "QF/sys.h"
#include "tools/qfbsp/include/csg4.h"
#include "tools/qfbsp/include/brush.h"
#include "tools/qfbsp/include/bsp5.h"
#include "tools/qfbsp/include/merge.h"
#include "tools/qfbsp/include/options.h"
#include "tools/qfbsp/include/outside.h"
#include "tools/qfbsp/include/portals.h"
#include "tools/qfbsp/include/readbsp.h"
#include "tools/qfbsp/include/solidbsp.h"
#include "tools/qfbsp/include/surfaces.h"
#include "tools/qfbsp/include/writebsp.h"
#include "tools/qfbsp/include/tjunc.h"
/** \addtogroup qfbsp
*/
//@{
options_t options;
bsp_t *bsp;
brushset_t *brushset;
int valid;
char *argv0; // changed after fork();
qboolean worldmodel;
int hullnum;
node_t *
AllocNode (void)
{
node_t *n;
n = malloc (sizeof (node_t));
memset (n, 0, sizeof (node_t));
return n;
}
static void
ProcessEntity (int entnum)
{
brushset_t *bs;
char mod[80];
entity_t *ent;
surface_t *surfs;
node_t *nodes;
ent = &entities[entnum];
if (!ent->brushes)
return; // non-bmodel entity
if (entnum > 0) {
worldmodel = false;
if (entnum == 1)
qprintf ("--- Internal Entities ---\n");
sprintf (mod, "*%i", bsp->nummodels);
if (options.verbosity)
PrintEntity (ent);
if (hullnum == 0)
printf ("MODEL: %s\n", mod);
SetKeyValue (ent, "model", mod);
} else
worldmodel = true;
// take the brush_ts and clip off all overlapping and contained faces,
// leaving a perfect skin of the model with no hidden faces
bs = Brush_LoadEntity (ent, hullnum);
if (!bs->brushes) {
PrintEntity (ent);
Sys_Error ("Entity with no valid brushes");
}
brushset = bs;
surfs = CSGFaces (bs);
if (hullnum != 0) {
nodes = SolidBSP (surfs, true);
if (entnum == 0 && !options.nofill) {
// assume non-world bmodels are simple
PortalizeWorld (nodes);
if (FillOutside (nodes)) {
surfs = GatherNodeFaces (nodes);
nodes = SolidBSP (surfs, false); // make a really good tree
}
FreeAllPortals (nodes);
}
WriteNodePlanes (nodes);
WriteClipNodes (nodes);
BumpModel (hullnum);
} else {
// SolidBSP generates a node tree
//
// if not the world, make a good tree first
// the world is just going to make a bad tree
// because the outside filling will force a regeneration later
nodes = SolidBSP (surfs, entnum == 0);
// build all the portals in the bsp tree
// some portals are solid polygons, and some are paths to other leafs
if (entnum == 0 && !options.nofill) {
// assume non-world bmodels are simple
PortalizeWorld (nodes);
if (FillOutside (nodes)) {
FreeAllPortals (nodes);
// get the remaining faces together into surfaces again
surfs = GatherNodeFaces (nodes);
// merge polygons
MergeAll (surfs);
// make a really good tree
nodes = SolidBSP (surfs, false);
// make the real portals for vis tracing
PortalizeWorldDetail (nodes);
// save portal file for vis tracing
WritePortalfile (nodes);
// fix tjunctions
tjunc (nodes);
}
FreeAllPortals (nodes);
}
WriteNodePlanes (nodes);
MakeFaceEdges (nodes);
WriteDrawNodes (nodes);
}
}
static void
UpdateEntLump (void)
{
int m, entnum;
char mod[80];
QFile *f;
m = 1;
for (entnum = 1; entnum < num_entities; entnum++) {
if (!entities[entnum].brushes)
continue;
sprintf (mod, "*%i", m);
SetKeyValue (&entities[entnum], "model", mod);
m++;
}
printf ("Updating entities lump...\n");
f = Qopen (options.bspfile, "rb");
if (!f)
Sys_Error ("couldn't open %s. %s", options.bspfile, strerror(errno));
bsp = LoadBSPFile (f, Qfilesize (f));
Qclose (f);
WriteEntitiesToString ();
f = Qopen (options.bspfile, "wb");
if (!f)
Sys_Error ("couldn't open %s. %s", options.bspfile, strerror(errno));
WriteBSPFile (bsp, f);
BSP_Free (bsp);
Qclose (f);
}
/*
WriteClipHull
Write the clipping hull out to a text file so the parent process can get it
*/
static void
WriteClipHull (void)
{
FILE *f;
dclipnode_t *d;
dplane_t *p;
int i;
options.hullfile[strlen (options.hullfile) - 1] = '0' + hullnum;
qprintf ("---- WriteClipHull ----\n");
qprintf ("Writing %s\n", options.hullfile);
f = fopen (options.hullfile, "w");
if (!f)
Sys_Error ("Couldn't open %s", options.hullfile);
fprintf (f, "%i\n", bsp->nummodels);
for (i = 0; i < bsp->nummodels; i++)
fprintf (f, "%i\n", bsp->models[i].headnode[hullnum]);
fprintf (f, "\n%i\n", bsp->numclipnodes);
for (i = 0; i < bsp->numclipnodes; i++) {
d = &bsp->clipnodes[i];
p = &bsp->planes[d->planenum];
// the node number is written out only for human readability
fprintf (f, "%5i : %f %f %f %f : %5i %5i\n", i, p->normal[0],
p->normal[1], p->normal[2], p->dist, d->children[0],
d->children[1]);
}
fclose (f);
}
/*
ReadClipHull
Read the files written out by the child processes
*/
static void
ReadClipHull (int hullnum)
{
FILE *f;
dclipnode_t d;
plane_t p;
dplane_t dp;
float f1, f2, f3, f4;
int firstclipnode, junk, c1, c2, i, j, n;
int flip;
options.hullfile[strlen (options.hullfile) - 1] = '0' + hullnum;
f = fopen (options.hullfile, "r");
if (!f)
Sys_Error ("Couldn't open %s", options.hullfile);
if (fscanf (f, "%d\n", &n) != 1)
Sys_Error ("Error parsing %s", options.hullfile);
if (n != bsp->nummodels)
Sys_Error ("ReadClipHull: hull had %i models, base had %i", n,
bsp->nummodels);
for (i = 0; i < n; i++) {
if (fscanf (f, "%d\n", &j) != 1)
Sys_Error ("Error parsing %s", options.hullfile);
bsp->models[i].headnode[hullnum] = bsp->numclipnodes + j;
}
if (fscanf (f, "\n%d\n", &n) != 1)
Sys_Error ("Error parsing %s", options.hullfile);
firstclipnode = bsp->numclipnodes;
for (i = 0; i < n; i++) {
if (bsp->numclipnodes == MAX_MAP_CLIPNODES)
Sys_Error ("ReadClipHull: MAX_MAP_CLIPNODES");
if (fscanf (f, "%d : %f %f %f %f : %d %d\n", &junk, &f1, &f2, &f3, &f4,
&c1, &c2) != 7)
Sys_Error ("Error parsing %s", options.hullfile);
VectorSet (f1, f2, f3, p.normal);
p.dist = f4;
flip = NormalizePlane (&p);
VectorCopy (p.normal, dp.normal);
dp.dist = p.dist;
dp.type = p.type;
d.children[flip] = c1 >= 0 ? c1 + firstclipnode : c1;
d.children[!flip] = c2 >= 0 ? c2 + firstclipnode : c2;
d.planenum = FindFinalPlane (&dp);
BSP_AddClipnode (bsp, &d);
}
}
static void
CreateSingleHull (void)
{
int entnum;
// for each entity in the map file that has geometry
for (entnum = 0; entnum < num_entities; entnum++) {
ProcessEntity (entnum);
if (options.verbosity < 2)
options.verbosity = 0; // don't print rest of entities
}
if (hullnum)
WriteClipHull ();
}
static void
CreateHulls (void)
{
// commanded to create only a single hull
if (hullnum) {
CreateSingleHull ();
exit (0);
}
// commanded to use the allready existing hulls 1 and 2
if (options.usehulls) {
CreateSingleHull ();
return;
}
// commanded to ignore the hulls altogether
if (options.noclip) {
CreateSingleHull ();
return;
}
// create all the hulls
#ifdef __alpha
printf ("forking hull processes...\n");
// fork a process for each clipping hull
fflush (stdout);
if (!fork ()) {
hullnum = 1;
options.verbosity = 0;
options.drawflag = false;
sprintf (argv0, "HUL%i", hullnum);
} else if (!fork ()) {
hullnum = 2;
options.verbosity = 0;
options.drawflag = false;
sprintf (argv0, "HUL%i", hullnum);
}
CreateSingleHull ();
if (hullnum)
exit (0);
wait (NULL); // wait for clip hull process to finish
wait (NULL); // wait for clip hull process to finish
#else
// create the hulls sequentially
printf ("building hulls sequentially...\n");
hullnum = 1;
CreateSingleHull ();
bsp->nummodels = 0;
bsp->numplanes = 0;
bsp->numclipnodes = 0;
hullnum = 2;
CreateSingleHull ();
bsp->nummodels = 0;
bsp->numplanes = 0;
bsp->numclipnodes = 0;
hullnum = 0;
CreateSingleHull ();
#endif
}
static void
ProcessFile (void)
{
bsp = BSP_New ();
if (options.extract) {
LoadBSP ();
if (options.portal)
bsp2prt ();
if (options.extract_textures)
extract_textures ();
if (options.extract_entities)
extract_entities ();
if (options.extract_hull)
extract_hull ();
BSP_Free (bsp);
return;
}
// load brushes and entities
LoadMapFile (options.mapfile);
if (options.onlyents) {
UpdateEntLump ();
BSP_Free (bsp);
return;
}
remove (options.bspfile);
if (!options.usehulls) {
options.hullfile[strlen (options.hullfile) - 1] = '1';
remove (options.hullfile);
options.hullfile[strlen (options.hullfile) - 1] = '2';
remove (options.hullfile);
}
remove (options.portfile);
remove (options.pointfile);
// init the tables to be shared by all models
BeginBSPFile ();
// the clipping hulls will be written out to text files by forked processes
CreateHulls ();
ReadClipHull (1);
ReadClipHull (2);
WriteEntitiesToString ();
FinishBSPFile ();
BSP_Free (bsp);
}
int
main (int argc, char **argv)
{
double start, end;
// let forked processes change name for ps status
this_program = argv0 = argv[0];
// check command line flags
DecodeArgs (argc, argv);
// XXX SetQdirFromPath (argv[i]);
// do it!
start = Sys_DoubleTime ();
ProcessFile ();
end = Sys_DoubleTime ();
printf ("%5.1f seconds elapsed\n", end - start);
return 0;
}
void
qprintf (const char *fmt, ...)
{
va_list argptr;
if (!options.verbosity)
return;
va_start (argptr, fmt);
vprintf (fmt, argptr);
va_end (argptr);
}
//@}