quakeforge/libs/video/renderer/gl
Bill Currie 6d5ffa9f8e [build] Move to non-recursive make
There's still some cleanup to do, but everything seems to be working
nicely: `make -j` works, `make distcheck` passes. There is probably
plenty of bitrot in the package directories (RPM, debian), though.

The vc project files have been removed since those versions are way out
of date and quakeforge is pretty much dependent on gcc now anyway.

Most of the old Makefile.am files  are now Makemodule.am.  This should
allow for new Makefile.am files that allow local building (to be added
on an as-needed bases).  The current remaining Makefile.am files are for
standalone sub-projects.a

The installable bins are currently built in the top-level build
directory. This may change if the clutter gets to be too much.

While this does make a noticeable difference in build times, the main
reason for the switch was to take care of the growing dependency issues:
now it's possible to build tools for code generation (eg, using qfcc and
ruamoko programs for code-gen).
2020-06-25 11:35:37 +09:00
..
gl_draw.c Fix an unhealthy pile of gcc 8 warnings. 2018-08-20 00:05:00 +09:00
gl_dyn_lights.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gl_dyn_part.c Separate file search from loading. 2014-01-28 16:22:05 +09:00
gl_dyn_textures.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gl_fog.c Do a bit of bound() usage auditing. 2012-07-12 19:33:51 +09:00
gl_graph.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gl_lightmap.c Support up to 128 dlights. 2012-07-21 13:58:54 +09:00
gl_mod_alias.c Set up shadevector for gl alias models. 2012-07-17 17:10:48 +09:00
gl_mod_iqm.c Fix a pile of dead assignments. 2018-09-08 22:23:57 +09:00
gl_mod_sprite.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
gl_rmain.c Move the call to R_SetFrustum to gl_R_SetupFrame. 2012-07-03 16:08:12 +09:00
gl_rmisc.c Fix the calls for Draw_Init in the gl renderers. 2013-05-09 17:58:33 +09:00
gl_rsurf.c Clean out a leftover from the 128 dlight change. 2013-01-31 22:39:23 +09:00
gl_screen.c Fix scr_copyeverything in gl and glsl. 2013-01-13 17:23:00 +09:00
gl_sky.c Rotate the skybox -90 degrees on the z axis (gl) 2012-09-13 08:36:28 +09:00
gl_sky_clip.c Fix a pile of dead assignments. 2018-09-08 22:23:57 +09:00
gl_textures.c Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
gl_warp.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
namehack.h Start putting the pieces back together. 2012-04-11 14:58:55 +09:00
qfgl_ext.c Do a pure/const/noreturn/format attribute pass. 2018-10-09 12:42:21 +09:00
vid_common_gl.c Separate file search from loading. 2014-01-28 16:22:05 +09:00
vtxarray.c Fix a bunch of dead increments. 2018-09-09 11:12:04 +09:00